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path: root/src/game/Handlers/AuthHandler.cpp
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/*
 * Copyright (C) 
 *
 * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
 */

#include "Opcodes.h"
#include "WorldSession.h"
#include "WorldPacket.h"

void WorldSession::SendAuthResponse(uint8 code, bool shortForm, uint32 queuePos)
{
    WorldPacket packet(SMSG_AUTH_RESPONSE, 1 + 4 + 1 + 4 + 1 + (shortForm ? 0 : (4 + 1)));
    packet << uint8(code);
    packet << uint32(0);                                   // BillingTimeRemaining
    packet << uint8(0);                                    // BillingPlanFlags
    packet << uint32(0);                                   // BillingTimeRested
    packet << uint8(Expansion());                          // 0 - normal, 1 - TBC, 2 - WOTLK, must be set in database manually for each account

    if (!shortForm)
    {
        packet << uint32(queuePos);                             // Queue position
        packet << uint8(0);                                     // Realm has a free character migration - bool
    }

    SendPacket(&packet);
}

void WorldSession::SendClientCacheVersion(uint32 version)
{
    WorldPacket data(SMSG_CLIENTCACHE_VERSION, 4);
    data << uint32(version);
    SendPacket(&data);
}