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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef _LFGGROUPDATA_H
#define _LFGGROUPDATA_H
#include "LFG.h"
namespace lfg
{
enum LfgGroupEnum
{
LFG_GROUP_MAX_KICKS = 3,
};
/**
Stores all lfg data needed about a group.
*/
class LfgGroupData
{
public:
LfgGroupData();
~LfgGroupData();
bool IsLfgGroup();
// General
void SetState(LfgState state);
void RestoreState();
void AddPlayer(ObjectGuid guid);
uint8 RemovePlayer(ObjectGuid guid);
void RemoveAllPlayers();
void SetLeader(ObjectGuid guid);
// Dungeon
void SetDungeon(uint32 dungeon);
// VoteKick
void DecreaseKicksLeft();
// General
LfgState GetState() const;
LfgState GetOldState() const;
LfgGuidSet const& GetPlayers() const;
uint8 GetPlayerCount() const;
ObjectGuid GetLeader() const;
// Dungeon
uint32 GetDungeon(bool asId = true) const;
// VoteKick
uint8 GetKicksLeft() const;
private:
// General
LfgState m_State; ///< State if group in LFG
LfgState m_OldState; ///< Old State
ObjectGuid m_Leader; ///< Leader GUID
LfgGuidSet m_Players; ///< Players in group
// Dungeon
uint32 m_Dungeon; ///< Dungeon entry
// Vote Kick
uint8 m_KicksLeft; ///< Number of kicks left
};
} // namespace lfg
#endif
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