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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _LFGQUEUE_H
#define _LFGQUEUE_H
#include <utility>
#include "LFG.h"
namespace lfg
{
enum LfgCompatibility
{
LFG_COMPATIBILITY_PENDING,
LFG_INCOMPATIBLES_WRONG_GROUP_SIZE,
LFG_INCOMPATIBLES_TOO_MUCH_PLAYERS,
LFG_INCOMPATIBLES_MULTIPLE_LFG_GROUPS,
LFG_INCOMPATIBLES_HAS_IGNORES,
LFG_INCOMPATIBLES_NO_ROLES,
LFG_INCOMPATIBLES_NO_DUNGEONS,
LFG_COMPATIBLES_WITH_LESS_PLAYERS, // Values under this = not compatible (do not modify order)
LFG_COMPATIBLES_MATCH // Must be the last one
};
/// Stores player or group queue info
struct LfgQueueData
{
LfgQueueData();
LfgQueueData(time_t _joinTime, LfgDungeonSet _dungeons, LfgRolesMap _roles):
joinTime(_joinTime), lastRefreshTime(_joinTime), tanks(LFG_TANKS_NEEDED), healers(LFG_HEALERS_NEEDED),
dps(LFG_DPS_NEEDED), dungeons(std::move(_dungeons)), roles(std::move(_roles))
{ }
time_t joinTime; ///< Player queue join time (to calculate wait times)
time_t lastRefreshTime; ///< pussywizard
uint8 tanks{LFG_TANKS_NEEDED}; ///< Tanks needed
uint8 healers{LFG_HEALERS_NEEDED}; ///< Healers needed
uint8 dps{LFG_DPS_NEEDED}; ///< Dps needed
LfgDungeonSet dungeons; ///< Selected Player/Group Dungeon/s
LfgRolesMap roles; ///< Selected Player Role/s
Lfg5Guids bestCompatible; ///< Best compatible combination of people queued
};
struct LfgWaitTime
{
LfgWaitTime() = default;
int32 time{-1}; ///< Wait time
uint32 number{0}; ///< Number of people used to get that wait time
};
typedef std::map<uint32, LfgWaitTime> LfgWaitTimesContainer;
typedef std::map<ObjectGuid, LfgQueueData> LfgQueueDataContainer;
typedef std::list<Lfg5Guids> LfgCompatibleContainer;
/**
Stores all data related to queue
*/
class LFGQueue
{
public:
// Add/Remove from queue
void AddToQueue(ObjectGuid guid, bool failedProposal = false);
void RemoveFromQueue(ObjectGuid guid, bool partial = false); // xinef: partial remove, dont delete data from list!
void AddQueueData(ObjectGuid guid, time_t joinTime, LfgDungeonSet const& dungeons, LfgRolesMap const& rolesMap);
void RemoveQueueData(ObjectGuid guid);
// Update Timers (when proposal success)
void UpdateWaitTimeAvg(int32 waitTime, uint32 dungeonId);
void UpdateWaitTimeTank(int32 waitTime, uint32 dungeonId);
void UpdateWaitTimeHealer(int32 waitTime, uint32 dungeonId);
void UpdateWaitTimeDps(int32 waitTime, uint32 dungeonId);
// Update Queue timers
void UpdateQueueTimers(uint32 diff);
time_t GetJoinTime(ObjectGuid guid);
// Find new group
uint8 FindGroups();
private:
void SetQueueUpdateData(std::string const& strGuids, LfgRolesMap const& proposalRoles);
void AddToNewQueue(ObjectGuid guid, bool front);
void RemoveFromNewQueue(ObjectGuid guid);
void RemoveFromCompatibles(ObjectGuid guid);
void AddToCompatibles(Lfg5Guids const& key);
uint32 FindBestCompatibleInQueue(LfgQueueDataContainer::iterator itrQueue);
void UpdateBestCompatibleInQueue(LfgQueueDataContainer::iterator itrQueue, Lfg5Guids const& key);
LfgCompatibility FindNewGroups(const ObjectGuid& newGuid);
LfgCompatibility CheckCompatibility(Lfg5Guids const& checkWith, const ObjectGuid& newGuid, uint64& foundMask, uint32& foundCount, const std::set<Lfg5Guids>& currentCompatibles);
// Queue
uint32 m_QueueStatusTimer; ///< used to check interval of sending queue status
LfgQueueDataContainer QueueDataStore; ///< Queued groups
LfgCompatibleContainer CompatibleList; ///< Compatible dungeons
LfgCompatibleContainer CompatibleTempList; ///< new compatibles are added to this container while main one is being iterated
LfgWaitTimesContainer waitTimesAvgStore; ///< Average wait time to find a group queuing as multiple roles
LfgWaitTimesContainer waitTimesTankStore; ///< Average wait time to find a group queuing as tank
LfgWaitTimesContainer waitTimesHealerStore; ///< Average wait time to find a group queuing as healer
LfgWaitTimesContainer waitTimesDpsStore; ///< Average wait time to find a group queuing as dps
LfgGuidList newToQueueStore; ///< New groups to add to queue
LfgGuidList restoredAfterProposal;
};
} // namespace lfg
#endif
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