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path: root/src/server/game/Groups/GroupReference.h
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/*
 * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef _GROUPREFERENCE_H
#define _GROUPREFERENCE_H

#include "LinkedReference/Reference.h"

class Group;
class Player;

class GroupReference : public Reference<Group, Player>
{
protected:
    uint8 iSubGroup{0};
    void targetObjectBuildLink() override;
    void targetObjectDestroyLink() override;
    void sourceObjectDestroyLink() override;
public:
    GroupReference() : Reference<Group, Player>() {}
    ~GroupReference() override { unlink(); }
    GroupReference* next() { return (GroupReference*)Reference<Group, Player>::next(); }
    [[nodiscard]] GroupReference const* next() const { return (GroupReference const*)Reference<Group, Player>::next(); }
    [[nodiscard]] uint8 getSubGroup() const { return iSubGroup; }
    void setSubGroup(uint8 pSubGroup) { iSubGroup = pSubGroup; }
};
#endif