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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _GROUPREFERENCE_H
#define _GROUPREFERENCE_H
#include "LinkedReference/Reference.h"
class Group;
class Player;
class GroupReference : public Reference<Group, Player>
{
protected:
uint8 iSubGroup{0};
void targetObjectBuildLink() override;
void targetObjectDestroyLink() override;
void sourceObjectDestroyLink() override;
public:
GroupReference() : Reference<Group, Player>() {}
~GroupReference() override { unlink(); }
GroupReference* next() { return (GroupReference*)Reference<Group, Player>::next(); }
[[nodiscard]] GroupReference const* next() const { return (GroupReference const*)Reference<Group, Player>::next(); }
[[nodiscard]] uint8 getSubGroup() const { return iSubGroup; }
void setSubGroup(uint8 pSubGroup) { iSubGroup = pSubGroup; }
};
#endif
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