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path: root/src/server/game/PrecompiledHeaders/gamePCH.h
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//add here most rarely modified headers to speed up debug build compilation

#include "WorldSocket.h"        // must be first to make ACE happy with ACE includes in it

#include "Common.h"

#include "MapManager.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "ObjectDefines.h"
#include "Opcodes.h"
#include "SharedDefines.h"
#include "ObjectMgr.h"