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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AchievementCriteriaScript.h"
#include "ScriptMgr.h"
bool ScriptMgr::OnCriteriaCheck(uint32 scriptId, Player* source, Unit* target, uint32 criteria_id)
{
ASSERT(source);
// target can be nullptr.
auto tempScript = ScriptRegistry<AchievementCriteriaScript>::GetScriptById(scriptId);
return tempScript ? tempScript->OnCheck(source, target, criteria_id) : false;
}
AchievementCriteriaScript::AchievementCriteriaScript(char const* name) :
ScriptObject(name)
{
ScriptRegistry<AchievementCriteriaScript>::AddScript(this);
}
template class AC_GAME_API ScriptRegistry<AchievementCriteriaScript>;
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