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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SCRIPT_OBJECT_TRANSPORT_SCRIPT_H_
#define SCRIPT_OBJECT_TRANSPORT_SCRIPT_H_
#include "ScriptObject.h"
class TransportScript : public ScriptObject, public UpdatableScript<Transport>
{
protected:
TransportScript(const char* name);
public:
[[nodiscard]] bool IsDatabaseBound() const override { return true; }
// Called when a player boards the transport.
virtual void OnAddPassenger(Transport* /*transport*/, Player* /*player*/) { }
// Called when a creature boards the transport.
virtual void OnAddCreaturePassenger(Transport* /*transport*/, Creature* /*creature*/) { }
// Called when a player exits the transport.
virtual void OnRemovePassenger(Transport* /*transport*/, Player* /*player*/) { }
// Called when transport moves.
virtual void OnRelocate(Transport* /*transport*/, uint32 /*waypointId*/, uint32 /*mapId*/, float /*x*/, float /*y*/, float /*z*/) { }
};
#endif
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