summaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptDefines/TransportScript.h
blob: df1f5ed68a4bd6689223c14fdc5c07573c27da3f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
/*
 * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Affero General Public License as published by the
 * Free Software Foundation; either version 3 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef SCRIPT_OBJECT_TRANSPORT_SCRIPT_H_
#define SCRIPT_OBJECT_TRANSPORT_SCRIPT_H_

#include "ScriptObject.h"

class TransportScript : public ScriptObject, public UpdatableScript<Transport>
{
protected:
    TransportScript(const char* name);

public:
    [[nodiscard]] bool IsDatabaseBound() const override { return true; }

    // Called when a player boards the transport.
    virtual void OnAddPassenger(Transport* /*transport*/, Player* /*player*/) { }

    // Called when a creature boards the transport.
    virtual void OnAddCreaturePassenger(Transport* /*transport*/, Creature* /*creature*/) { }

    // Called when a player exits the transport.
    virtual void OnRemovePassenger(Transport* /*transport*/, Player* /*player*/) { }

    // Called when transport moves.
    virtual void OnRelocate(Transport* /*transport*/, uint32 /*waypointId*/, uint32 /*mapId*/, float /*x*/, float /*y*/, float /*z*/) { }
};

#endif