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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "VehicleScript.h"
#include "ScriptMgr.h"
#include "Vehicle.h"
void ScriptMgr::OnInstall(Vehicle* veh)
{
ASSERT(veh);
ASSERT(veh->GetBase()->IsCreature());
if (auto tempScript = ScriptRegistry<VehicleScript>::GetScriptById(veh->GetBase()->ToCreature()->GetScriptId()))
{
tempScript->OnInstall(veh);
}
}
void ScriptMgr::OnUninstall(Vehicle* veh)
{
ASSERT(veh);
ASSERT(veh->GetBase()->IsCreature());
if (auto tempScript = ScriptRegistry<VehicleScript>::GetScriptById(veh->GetBase()->ToCreature()->GetScriptId()))
{
tempScript->OnUninstall(veh);
}
}
void ScriptMgr::OnReset(Vehicle* veh)
{
ASSERT(veh);
ASSERT(veh->GetBase()->IsCreature());
if (auto tempScript = ScriptRegistry<VehicleScript>::GetScriptById(veh->GetBase()->ToCreature()->GetScriptId()))
{
tempScript->OnReset(veh);
}
}
void ScriptMgr::OnInstallAccessory(Vehicle* veh, Creature* accessory)
{
ASSERT(veh);
ASSERT(veh->GetBase()->IsCreature());
ASSERT(accessory);
if (auto tempScript = ScriptRegistry<VehicleScript>::GetScriptById(veh->GetBase()->ToCreature()->GetScriptId()))
{
tempScript->OnInstallAccessory(veh, accessory);
}
}
void ScriptMgr::OnAddPassenger(Vehicle* veh, Unit* passenger, int8 seatId)
{
ASSERT(veh);
ASSERT(veh->GetBase()->IsCreature());
ASSERT(passenger);
if (auto tempScript = ScriptRegistry<VehicleScript>::GetScriptById(veh->GetBase()->ToCreature()->GetScriptId()))
{
tempScript->OnAddPassenger(veh, passenger, seatId);
}
}
void ScriptMgr::OnRemovePassenger(Vehicle* veh, Unit* passenger)
{
ASSERT(veh);
ASSERT(veh->GetBase()->IsCreature());
ASSERT(passenger);
if (auto tempScript = ScriptRegistry<VehicleScript>::GetScriptById(veh->GetBase()->ToCreature()->GetScriptId()))
{
tempScript->OnRemovePassenger(veh, passenger);
}
}
VehicleScript::VehicleScript(const char* name)
: ScriptObject(name)
{
ScriptRegistry<VehicleScript>::AddScript(this);
}
template class AC_GAME_API ScriptRegistry<VehicleScript>;
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