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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SCRIPT_OBJECT_WORLD_MAP_SCRIPT_H_
#define SCRIPT_OBJECT_WORLD_MAP_SCRIPT_H_
#include "ScriptObject.h"
class WorldMapScript : public ScriptObject, public MapScript<Map>
{
protected:
WorldMapScript(const char* name, uint32 mapId);
public:
[[nodiscard]] bool isAfterLoadScript() const override { return true; }
void checkValidity() override;
};
#endif
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