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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SCRIPT_OBJECT_WORLD_OBJECT_SCRIPT_H_
#define SCRIPT_OBJECT_WORLD_OBJECT_SCRIPT_H_
#include "ScriptObject.h"
#include <vector>
enum WorldObjectHook
{
WORLDOBJECTHOOK_ON_WORLD_OBJECT_DESTROY,
WORLDOBJECTHOOK_ON_WORLD_OBJECT_CREATE,
WORLDOBJECTHOOK_ON_WORLD_OBJECT_SET_MAP,
WORLDOBJECTHOOK_ON_WORLD_OBJECT_RESET_MAP,
WORLDOBJECTHOOK_ON_WORLD_OBJECT_UPDATE,
WORLDOBJECTHOOK_END
};
class WorldObjectScript : public ScriptObject
{
protected:
WorldObjectScript(const char* name, std::vector<uint16> enabledHooks = std::vector<uint16>());
public:
[[nodiscard]] bool IsDatabaseBound() const override { return false; }
/**
* @brief This hook called before destroy world object
*
* @param object Contains information about the WorldObject
*/
virtual void OnWorldObjectDestroy(WorldObject* /*object*/) { }
/**
* @brief This hook called after create world object
*
* @param object Contains information about the WorldObject
*/
virtual void OnWorldObjectCreate(WorldObject* /*object*/) { }
/**
* @brief This hook called after world object set to map
*
* @param object Contains information about the WorldObject
*/
virtual void OnWorldObjectSetMap(WorldObject* /*object*/, Map* /*map*/ ) { }
/**
* @brief This hook called after world object reset
*
* @param object Contains information about the WorldObject
*/
virtual void OnWorldObjectResetMap(WorldObject* /*object*/) { }
/**
* @brief This hook called after world object update
*
* @param object Contains information about the WorldObject
* @param diff Contains information about the diff time
*/
virtual void OnWorldObjectUpdate(WorldObject* /*object*/, uint32 /*diff*/) { }
};
#endif
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