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/*
 * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Affero General Public License as published by the
 * Free Software Foundation; either version 3 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef SCRIPT_OBJECT_WORLD_OBJECT_SCRIPT_H_
#define SCRIPT_OBJECT_WORLD_OBJECT_SCRIPT_H_

#include "ScriptObject.h"
#include <vector>

enum WorldObjectHook
{
    WORLDOBJECTHOOK_ON_WORLD_OBJECT_DESTROY,
    WORLDOBJECTHOOK_ON_WORLD_OBJECT_CREATE,
    WORLDOBJECTHOOK_ON_WORLD_OBJECT_SET_MAP,
    WORLDOBJECTHOOK_ON_WORLD_OBJECT_RESET_MAP,
    WORLDOBJECTHOOK_ON_WORLD_OBJECT_UPDATE,
    WORLDOBJECTHOOK_END
};

class WorldObjectScript : public ScriptObject
{
protected:
    WorldObjectScript(const char* name, std::vector<uint16> enabledHooks = std::vector<uint16>());

public:
    [[nodiscard]] bool IsDatabaseBound() const override { return false; }

    /**
     * @brief This hook called before destroy world object
     *
     * @param object Contains information about the WorldObject
     */
    virtual void OnWorldObjectDestroy(WorldObject* /*object*/) { }

    /**
     * @brief This hook called after create world object
     *
     * @param object Contains information about the WorldObject
     */
    virtual void OnWorldObjectCreate(WorldObject* /*object*/) { }

    /**
     * @brief This hook called after world object set to map
     *
     * @param object Contains information about the WorldObject
     */
    virtual void OnWorldObjectSetMap(WorldObject* /*object*/, Map* /*map*/ ) { }

    /**
     * @brief This hook called after world object reset
     *
     * @param object Contains information about the WorldObject
     */
    virtual void OnWorldObjectResetMap(WorldObject* /*object*/) { }

    /**
     * @brief This hook called after world object update
     *
     * @param object Contains information about the WorldObject
     * @param diff Contains information about the diff time
     */
    virtual void OnWorldObjectUpdate(WorldObject* /*object*/, uint32 /*diff*/) { }
};

#endif