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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DEF_SHADOWFANG_H
#define DEF_SHADOWFANG_H
#include "CreatureAIImpl.h"
#define DataHeader "SK"
#define ShadowfangKeepScriptName "instance_shadowfang_keep"
enum DataTypes
{
TYPE_COURTYARD = 0,
TYPE_FENRUS_THE_DEVOURER = 1,
TYPE_WOLF_MASTER_NANDOS = 2,
MAX_ENCOUNTERS = 3,
DATA_APOTHECARY_HUMMEL = 4,
DATA_SPAWN_VALENTINE_ADDS = 5
};
enum SKCreatures
{
NPC_DND_CRAZED_APOTHECARY_GENERATOR = 36212,
NPC_APOTHECARY_HUMMEL = 36296,
NPC_CRAZED_APOTHECARY = 36568
};
enum GameObjects
{
GO_COURTYARD_DOOR = 18895,
GO_SORCERER_DOOR = 18972,
GO_ARUGAL_DOOR = 18971
};
template <class AI, class T>
inline AI* GetShadowfangKeepAI(T* obj)
{
return GetInstanceAI<AI>(obj, ShadowfangKeepScriptName);
}
#define RegisterShadowfangKeepCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetShadowfangKeepAI)
#endif
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