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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
Blasted_Lands
Quest support: 3628. Teleporter to Rise of the Defiler.
*/
#include "Group.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
/*#####
# spell_razelikh_teleport_group
#####*/
enum DeathlyUsher
{
SPELL_TELEPORT_SINGLE = 12885,
SPELL_TELEPORT_SINGLE_IN_GROUP = 13142,
SPELL_TELEPORT_GROUP = 27686
};
class spell_razelikh_teleport_group : public SpellScript
{
PrepareSpellScript(spell_razelikh_teleport_group);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_TELEPORT_SINGLE, SPELL_TELEPORT_SINGLE_IN_GROUP });
}
void HandleScriptEffect(SpellEffIndex /* effIndex */)
{
if (Player* player = GetHitPlayer())
{
if (Group* group = player->GetGroup())
{
for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next())
if (Player* member = itr->GetSource())
if (member->IsWithinDistInMap(player, 20.0f) && !member->isDead())
member->CastSpell(member, SPELL_TELEPORT_SINGLE_IN_GROUP, true);
}
else
player->CastSpell(player, SPELL_TELEPORT_SINGLE, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_razelikh_teleport_group::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
void AddSC_blasted_lands()
{
RegisterSpellScript(spell_razelikh_teleport_group);
}
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