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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AreaTriggerScript.h"
#include "CreatureScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "TaskScheduler.h"
enum Spells
{
SPELL_SOUL_CORRUPTION = 25805,
SPELL_CREATURE_OF_NIGHTMARE = 25806,
SPELL_SWELL_OF_SOULS = 21307,
};
enum Misc
{
ITEM_FRAGMENT = 21149,
NPC_TWILIGHT_CORRUPTER = 15625
};
enum Say
{
SAY_RESPAWN = 0,
SAY_AGGRO,
SAY_KILL
};
/*######
# boss_twilight_corrupter
######*/
struct boss_twilight_corrupter : public ScriptedAI
{
boss_twilight_corrupter(Creature* creature) : ScriptedAI(creature) { }
void Reset() override
{
_scheduler.CancelAll();
me->RemoveAurasDueToSpell(SPELL_SWELL_OF_SOULS);
}
void InitializeAI() override
{
// Xinef: check if copy is summoned
std::list<Creature*> cList;
me->GetCreatureListWithEntryInGrid(cList, me->GetEntry(), 50.0f);
for (Creature* creature : cList)
{
if (creature->IsAlive() && me->GetGUID() != creature->GetGUID())
{
me->DespawnOrUnsummon(1);
break;
}
}
_introSpoken = false;
ScriptedAI::InitializeAI();
}
void MoveInLineOfSight(Unit* who) override
{
if (!_introSpoken && who->IsPlayer())
{
_introSpoken = true;
Talk(SAY_RESPAWN, who);
me->SetFaction(FACTION_MONSTER);
}
ScriptedAI::MoveInLineOfSight(who);
}
void JustEngagedWith(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
_scheduler
.Schedule(12s, 18s, [this](TaskContext context)
{
DoCastRandomTarget(SPELL_CREATURE_OF_NIGHTMARE, 0, 100.f, true, false, false);
context.Repeat(35s, 45s);
})
.Schedule(9s, 16s, [this](TaskContext context)
{
DoCastVictim(SPELL_SOUL_CORRUPTION);
context.Repeat(5s, 9s);
});
}
void KilledUnit(Unit* victim) override
{
if (victim->IsPlayer())
{
Talk(SAY_KILL, victim);
DoCastSelf(SPELL_SWELL_OF_SOULS);
}
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
_scheduler.Update(diff, [this]
{
DoMeleeAttackIfReady();
});
}
private:
bool _introSpoken;
TaskScheduler _scheduler;
};
/*######
# at_twilight_grove
######*/
class at_twilight_grove : public AreaTriggerScript
{
public:
at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { }
bool OnTrigger(Player* player, const AreaTrigger* /*at*/) override
{
if (player->HasQuestForItem(ITEM_FRAGMENT) && !player->HasItemCount(ITEM_FRAGMENT))
player->SummonCreature(NPC_TWILIGHT_CORRUPTER, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 240000);
return false;
};
};
void AddSC_duskwood()
{
RegisterCreatureAI(boss_twilight_corrupter);
new at_twilight_grove();
}
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