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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _REALMLIST_H
#define _REALMLIST_H
#include "Define.h"
#include "Realm.h"
#include <boost/asio/steady_timer.hpp>
#include <array>
#include <map>
#include <memory> // NOTE: this import is NEEDED (even though some IDEs report it as unused)
#include <vector>
namespace Acore::Asio
{
class IoContext;
}
namespace boost::system
{
class error_code;
}
struct RealmBuildInfo
{
uint32 Build;
uint32 MajorVersion;
uint32 MinorVersion;
uint32 BugfixVersion;
std::array<char, 4> HotfixVersion;
std::array<uint8, 20> WindowsHash;
std::array<uint8, 20> MacHash;
};
/// Storage object for the list of realms on the server
class AC_SHARED_API RealmList
{
public:
typedef std::map<RealmHandle, Realm> RealmMap;
static RealmList* Instance();
void Initialize(Acore::Asio::IoContext& ioContext, uint32 updateInterval);
void Close();
[[nodiscard]] RealmMap const& GetRealms() const { return _realms; }
[[nodiscard]] Realm const* GetRealm(RealmHandle const& id) const;
[[nodiscard]] RealmBuildInfo const* GetBuildInfo(uint32 build) const;
private:
RealmList();
~RealmList() = default;
void LoadBuildInfo();
void UpdateRealms(boost::system::error_code const& error);
void UpdateRealm(RealmHandle const& id, uint32 build, std::string const& name,
boost::asio::ip::address&& address, boost::asio::ip::address&& localAddr, boost::asio::ip::address&& localSubmask,
uint16 port, uint8 icon, RealmFlags flag, uint8 realmTimezone, AccountTypes allowedSecurityLevel, float population);
std::vector<RealmBuildInfo> _builds;
RealmMap _realms;
uint32 _updateInterval{0};
std::unique_ptr<boost::asio::steady_timer> _updateTimer;
std::unique_ptr<Acore::Asio::Resolver> _resolver;
};
#define sRealmList RealmList::Instance()
#endif
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