mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-20 17:27:36 +01:00
*Cleanups in BattlegroundAV::Update.
--HG-- branch : trunk
This commit is contained in:
@@ -687,6 +687,7 @@ INSERT INTO `trinity_string` (`entry`, `content_default`, `content_loc1`, `conte
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(1330, 'The Horde Team is running out of reinforcements!', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
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(1331, 'The Frostwolf General is Dead!', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
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(1332, 'The Stormpike General is Dead!', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
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(1333, 'The Battle for Alterac Valley begins in 2 minutes.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
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(2000, '|cff00ff00New ticket from|r|cffff00ff %s.|r |cff00ff00Ticket entry:|r|cffff00ff %d.|r', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
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(2001, '|cff00ff00Character|r|cffff00ff %s |r|cff00ff00edited his/her ticket:|r|cffff00ff %d.|r', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
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(2002, '|cff00ff00Character|r|cffff00ff %s |r|cff00ff00abandoned ticket entry:|r|cffff00ff %d.|r', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
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3
sql/updates/4741_world.sql
Normal file
3
sql/updates/4741_world.sql
Normal file
@@ -0,0 +1,3 @@
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DELETE FROM `trinity_string` where `entry` IN(1333);
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INSERT INTO `trinity_string` (`entry`, `content_default`, `content_loc1`, `content_loc2`, `content_loc3`, `content_loc4`, `content_loc5`, `content_loc6`, `content_loc7`, `content_loc8`) VALUES
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(1333, 'The Battle for Alterac Valley begins in 2 minutes.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
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@@ -34,11 +34,10 @@ BattleGroundAV::BattleGroundAV()
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m_BgObjects.resize(BG_AV_OBJECT_MAX);
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m_BgCreatures.resize(AV_CPLACE_MAX+AV_STATICCPLACE_MAX);
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//TODO FIX ME!
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m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_EY_START_TWO_MINUTES;
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m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_EY_START_ONE_MINUTE;
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m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_EY_START_HALF_MINUTE;
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m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_EY_HAS_BEGUN;
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m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_AV_START_TWO_MINUTES;
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m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_AV_START_ONE_MINUTE;
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m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_AV_START_HALF_MINUTE;
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m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_AV_HAS_BEGUN;
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}
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BattleGroundAV::~BattleGroundAV()
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@@ -300,117 +299,8 @@ Creature* BattleGroundAV::AddAVCreature(uint16 cinfoid, uint16 type )
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void BattleGroundAV::Update(uint32 diff)
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{
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BattleGround::Update(diff);
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if (GetStatus() == STATUS_WAIT_JOIN && GetPlayersSize())
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{
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ModifyStartDelayTime(diff);
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if (!(m_Events & 0x01))
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{
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m_Events |= 0x01;
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if(!SetupBattleGround())
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{
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EndNow();
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return;
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}
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uint16 i;
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sLog.outDebug("Alterac Valley: entering state STATUS_WAIT_JOIN ...");
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// Initial Nodes
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for(i = 0; i < BG_AV_OBJECT_MAX; i++)
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SpawnBGObject(i, RESPAWN_ONE_DAY);
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for(i = BG_AV_OBJECT_FLAG_A_FIRSTAID_STATION; i <= BG_AV_OBJECT_FLAG_A_STONEHEART_GRAVE ; i++){
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SpawnBGObject(BG_AV_OBJECT_AURA_A_FIRSTAID_STATION+3*i,RESPAWN_IMMEDIATELY);
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SpawnBGObject(i, RESPAWN_IMMEDIATELY);
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}
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for(i = BG_AV_OBJECT_FLAG_A_DUNBALDAR_SOUTH; i <= BG_AV_OBJECT_FLAG_A_STONEHEART_BUNKER ; i++)
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SpawnBGObject(i, RESPAWN_IMMEDIATELY);
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for(i = BG_AV_OBJECT_FLAG_H_ICEBLOOD_GRAVE; i <= BG_AV_OBJECT_FLAG_H_FROSTWOLF_WTOWER ; i++){
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SpawnBGObject(i, RESPAWN_IMMEDIATELY);
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if(i<=BG_AV_OBJECT_FLAG_H_FROSTWOLF_HUT)
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SpawnBGObject(BG_AV_OBJECT_AURA_H_FIRSTAID_STATION+3*GetNodeThroughObject(i),RESPAWN_IMMEDIATELY);
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}
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for(i = BG_AV_OBJECT_TFLAG_A_DUNBALDAR_SOUTH; i <= BG_AV_OBJECT_TFLAG_A_STONEHEART_BUNKER; i+=2)
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{
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SpawnBGObject(i, RESPAWN_IMMEDIATELY); //flag
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SpawnBGObject(i+16, RESPAWN_IMMEDIATELY); //aura
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}
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for(i = BG_AV_OBJECT_TFLAG_H_ICEBLOOD_TOWER; i <= BG_AV_OBJECT_TFLAG_H_FROSTWOLF_WTOWER; i+=2)
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{
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SpawnBGObject(i, RESPAWN_IMMEDIATELY); //flag
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SpawnBGObject(i+16, RESPAWN_IMMEDIATELY); //aura
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}
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//snowfall and the doors
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for(i = BG_AV_OBJECT_FLAG_N_SNOWFALL_GRAVE; i <= BG_AV_OBJECT_DOOR_A; i++)
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SpawnBGObject(i, RESPAWN_IMMEDIATELY);
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SpawnBGObject(BG_AV_OBJECT_AURA_N_SNOWFALL_GRAVE,RESPAWN_IMMEDIATELY);
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//creatures
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sLog.outDebug("BG_AV start poputlating nodes");
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for(BG_AV_Nodes i= BG_AV_NODES_FIRSTAID_STATION; i < BG_AV_NODES_MAX; ++i )
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{
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if(m_Nodes[i].Owner)
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PopulateNode(i);
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}
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//all creatures which don't get despawned through the script are static
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sLog.outDebug("BG_AV: start spawning static creatures");
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for(i=0; i < AV_STATICCPLACE_MAX; i++ )
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AddAVCreature(0,i+AV_CPLACE_MAX);
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//mainspiritguides:
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sLog.outDebug("BG_AV: start spawning spiritguides creatures");
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AddSpiritGuide(7, BG_AV_CreaturePos[7][0], BG_AV_CreaturePos[7][1], BG_AV_CreaturePos[7][2], BG_AV_CreaturePos[7][3], ALLIANCE);
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AddSpiritGuide(8, BG_AV_CreaturePos[8][0], BG_AV_CreaturePos[8][1], BG_AV_CreaturePos[8][2], BG_AV_CreaturePos[8][3], HORDE);
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//spawn the marshals (those who get deleted, if a tower gets destroyed)
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sLog.outDebug("BG_AV: start spawning marshal creatures");
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for(i=AV_NPC_A_MARSHAL_SOUTH; i<= AV_NPC_H_MARSHAL_WTOWER; i++)
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AddAVCreature(i,AV_CPLACE_A_MARSHAL_SOUTH+(i-AV_NPC_A_MARSHAL_SOUTH));
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AddAVCreature(AV_NPC_HERALD,AV_CPLACE_HERALD);
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DoorClose(BG_AV_OBJECT_DOOR_A);
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DoorClose(BG_AV_OBJECT_DOOR_H);
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SetStartDelayTime(BG_START_DELAY_2M);
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}
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// After 1 minute, warning is signalled
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else if (GetStartDelayTime() <= BG_START_DELAY_1M && !(m_Events & 0x04))
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{
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m_Events |= 0x04;
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SendMessageToAll(LANG_BG_AV_ONEMINTOSTART, CHAT_MSG_BG_SYSTEM_NEUTRAL);
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}
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// After 1,5 minute, warning is signalled
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else if (GetStartDelayTime() <= BG_START_DELAY_1M + BG_START_DELAY_30S && !(m_Events & 0x08))
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{
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m_Events |= 0x08;
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SendMessageToAll(LANG_BG_AV_HALFMINTOSTART, CHAT_MSG_BG_SYSTEM_NEUTRAL);
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}
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// After 2 minutes, gates OPEN ! x)
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else if (GetStartDelayTime() <= 0 && !(m_Events & 0x10))
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{
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UpdateWorldState(AV_SHOW_H_SCORE, 1);
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UpdateWorldState(AV_SHOW_A_SCORE, 1);
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m_Events |= 0x10;
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SendMessageToAll(LANG_BG_AV_STARTED, CHAT_MSG_BG_SYSTEM_NEUTRAL);
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PlaySoundToAll(SOUND_BG_START);
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SetStatus(STATUS_IN_PROGRESS);
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sLog.outDebug("BG_AV: start spawning mine stuff");
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for(uint16 i= BG_AV_OBJECT_MINE_SUPPLY_N_MIN; i<=BG_AV_OBJECT_MINE_SUPPLY_N_MAX;i++)
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SpawnBGObject(i,RESPAWN_IMMEDIATELY);
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for(uint16 i= BG_AV_OBJECT_MINE_SUPPLY_S_MIN; i<=BG_AV_OBJECT_MINE_SUPPLY_S_MAX;i++)
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SpawnBGObject(i,RESPAWN_IMMEDIATELY);
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for(uint8 mine = AV_NORTH_MINE; mine <= AV_SOUTH_MINE; mine++) //mine population
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ChangeMineOwner(mine, AV_NEUTRAL_TEAM,true);
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DoorOpen(BG_AV_OBJECT_DOOR_H);
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DoorOpen(BG_AV_OBJECT_DOOR_A);
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for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr)
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if(Player* plr = objmgr.GetPlayer(itr->first))
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plr->RemoveAurasDueToSpell(SPELL_PREPARATION);
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}
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}
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else if(GetStatus() == STATUS_IN_PROGRESS)
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if(GetStatus() == STATUS_IN_PROGRESS)
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{
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for(uint8 i=0; i<=1;i++)//0=alliance, 1=horde
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{
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@@ -470,10 +360,25 @@ void BattleGroundAV::Update(uint32 diff)
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void BattleGroundAV::StartingEventCloseDoors()
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{
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DoorClose(BG_AV_OBJECT_DOOR_A);
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DoorClose(BG_AV_OBJECT_DOOR_H);
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}
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void BattleGroundAV::StartingEventOpenDoors()
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{
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sLog.outDebug("BG_AV: start spawning mine stuff");
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for(uint16 i= BG_AV_OBJECT_MINE_SUPPLY_N_MIN; i<=BG_AV_OBJECT_MINE_SUPPLY_N_MAX;i++)
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SpawnBGObject(i,RESPAWN_IMMEDIATELY);
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for(uint16 i= BG_AV_OBJECT_MINE_SUPPLY_S_MIN; i<=BG_AV_OBJECT_MINE_SUPPLY_S_MAX;i++)
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SpawnBGObject(i,RESPAWN_IMMEDIATELY);
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for(uint8 mine = AV_NORTH_MINE; mine <= AV_SOUTH_MINE; mine++) //mine population
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ChangeMineOwner(mine, AV_NEUTRAL_TEAM,true);
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UpdateWorldState(AV_SHOW_H_SCORE, 1);
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UpdateWorldState(AV_SHOW_A_SCORE, 1);
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DoorOpen(BG_AV_OBJECT_DOOR_H);
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DoorOpen(BG_AV_OBJECT_DOOR_A);
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}
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void BattleGroundAV::AddPlayer(Player *plr)
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@@ -1345,6 +1250,58 @@ bool BattleGroundAV::SetupBattleGround()
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return false;
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}
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}
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uint16 i;
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sLog.outDebug("Alterac Valley: entering state STATUS_WAIT_JOIN ...");
|
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// Initial Nodes
|
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for(i = 0; i < BG_AV_OBJECT_MAX; i++)
|
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SpawnBGObject(i, RESPAWN_ONE_DAY);
|
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for(i = BG_AV_OBJECT_FLAG_A_FIRSTAID_STATION; i <= BG_AV_OBJECT_FLAG_A_STONEHEART_GRAVE ; i++){
|
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SpawnBGObject(BG_AV_OBJECT_AURA_A_FIRSTAID_STATION+3*i,RESPAWN_IMMEDIATELY);
|
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SpawnBGObject(i, RESPAWN_IMMEDIATELY);
|
||||
}
|
||||
for(i = BG_AV_OBJECT_FLAG_A_DUNBALDAR_SOUTH; i <= BG_AV_OBJECT_FLAG_A_STONEHEART_BUNKER ; i++)
|
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SpawnBGObject(i, RESPAWN_IMMEDIATELY);
|
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for(i = BG_AV_OBJECT_FLAG_H_ICEBLOOD_GRAVE; i <= BG_AV_OBJECT_FLAG_H_FROSTWOLF_WTOWER ; i++){
|
||||
SpawnBGObject(i, RESPAWN_IMMEDIATELY);
|
||||
if(i<=BG_AV_OBJECT_FLAG_H_FROSTWOLF_HUT)
|
||||
SpawnBGObject(BG_AV_OBJECT_AURA_H_FIRSTAID_STATION+3*GetNodeThroughObject(i),RESPAWN_IMMEDIATELY);
|
||||
}
|
||||
for(i = BG_AV_OBJECT_TFLAG_A_DUNBALDAR_SOUTH; i <= BG_AV_OBJECT_TFLAG_A_STONEHEART_BUNKER; i+=2)
|
||||
{
|
||||
SpawnBGObject(i, RESPAWN_IMMEDIATELY); //flag
|
||||
SpawnBGObject(i+16, RESPAWN_IMMEDIATELY); //aura
|
||||
}
|
||||
for(i = BG_AV_OBJECT_TFLAG_H_ICEBLOOD_TOWER; i <= BG_AV_OBJECT_TFLAG_H_FROSTWOLF_WTOWER; i+=2)
|
||||
{
|
||||
SpawnBGObject(i, RESPAWN_IMMEDIATELY); //flag
|
||||
SpawnBGObject(i+16, RESPAWN_IMMEDIATELY); //aura
|
||||
}
|
||||
//snowfall and the doors
|
||||
for(i = BG_AV_OBJECT_FLAG_N_SNOWFALL_GRAVE; i <= BG_AV_OBJECT_DOOR_A; i++)
|
||||
SpawnBGObject(i, RESPAWN_IMMEDIATELY);
|
||||
SpawnBGObject(BG_AV_OBJECT_AURA_N_SNOWFALL_GRAVE,RESPAWN_IMMEDIATELY);
|
||||
|
||||
//creatures
|
||||
sLog.outDebug("BG_AV start poputlating nodes");
|
||||
for(BG_AV_Nodes i= BG_AV_NODES_FIRSTAID_STATION; i < BG_AV_NODES_MAX; ++i )
|
||||
{
|
||||
if(m_Nodes[i].Owner)
|
||||
PopulateNode(i);
|
||||
}
|
||||
//all creatures which don't get despawned through the script are static
|
||||
sLog.outDebug("BG_AV: start spawning static creatures");
|
||||
for(i=0; i < AV_STATICCPLACE_MAX; i++ )
|
||||
AddAVCreature(0,i+AV_CPLACE_MAX);
|
||||
//mainspiritguides:
|
||||
sLog.outDebug("BG_AV: start spawning spiritguides creatures");
|
||||
AddSpiritGuide(7, BG_AV_CreaturePos[7][0], BG_AV_CreaturePos[7][1], BG_AV_CreaturePos[7][2], BG_AV_CreaturePos[7][3], ALLIANCE);
|
||||
AddSpiritGuide(8, BG_AV_CreaturePos[8][0], BG_AV_CreaturePos[8][1], BG_AV_CreaturePos[8][2], BG_AV_CreaturePos[8][3], HORDE);
|
||||
//spawn the marshals (those who get deleted, if a tower gets destroyed)
|
||||
sLog.outDebug("BG_AV: start spawning marshal creatures");
|
||||
for(i=AV_NPC_A_MARSHAL_SOUTH; i<= AV_NPC_H_MARSHAL_WTOWER; i++)
|
||||
AddAVCreature(i,AV_CPLACE_A_MARSHAL_SOUTH+(i-AV_NPC_A_MARSHAL_SOUTH));
|
||||
AddAVCreature(AV_NPC_HERALD,AV_CPLACE_HERALD);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -805,14 +805,15 @@ enum TrinityStrings
|
||||
LANG_BG_AV_NODE_TOWER_FROST_W = 1324,
|
||||
LANG_BG_AV_NODE_GRAVE_FROST_HUT = 1325,
|
||||
|
||||
LANG_BG_AV_ONEMINTOSTART = 1326,
|
||||
LANG_BG_AV_HALFMINTOSTART = 1327,
|
||||
LANG_BG_AV_STARTED = 1328,
|
||||
LANG_BG_AV_START_ONE_MINUTE = 1326,
|
||||
LANG_BG_AV_START_HALF_MINUTE = 1327,
|
||||
LANG_BG_AV_HAS_BEGUN = 1328,
|
||||
LANG_BG_AV_A_NEAR_LOSE = 1329,
|
||||
LANG_BG_AV_H_NEAR_LOSE = 1330,
|
||||
LANG_BG_AV_H_CAPTAIN_DEAD = 1331,
|
||||
LANG_BG_AV_A_CAPTAIN_DEAD = 1332,
|
||||
// FREE IDS 1333-1999
|
||||
LANG_BG_AV_START_TWO_MINUTES = 1333,
|
||||
// FREE IDS 1334-1999
|
||||
|
||||
// Ticket Strings 2000-2029
|
||||
LANG_COMMAND_TICKETNEW = 2000,
|
||||
|
||||
@@ -101,6 +101,167 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
|
||||
IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
|
||||
ConfigurationType="4"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /Zm200"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
RuntimeTypeInfo="true"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderThrough="pchdef.h"
|
||||
PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
|
||||
AssemblerListingLocation=".\game__$(PlatformName)_$(ConfigurationName)\"
|
||||
ObjectFile=".\game__$(PlatformName)_$(ConfigurationName)\"
|
||||
ProgramDataBaseFileName=".\game__$(PlatformName)_$(ConfigurationName)\"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
CallingConvention="0"
|
||||
CompileAs="0"
|
||||
ForcedIncludeFiles="pchdef.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG;_SECURE_SCL=0"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile=".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug_NoPCH|Win32"
|
||||
OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
|
||||
IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
|
||||
ConfigurationType="4"
|
||||
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<Tool
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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<Tool
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/>
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<Tool
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile=".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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<Tool
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<Tool
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<Tool
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Name="VCMIDLTool"
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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/>
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<Tool
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Name="VCLibrarianTool"
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/>
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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||||
Name="VCBscMakeTool"
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||||
/>
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<Tool
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||||
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/>
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<Tool
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/>
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</Configuration>
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<Configuration
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OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
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@@ -1712,7 +1712,7 @@
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Name="Release|Win32"
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>
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<Tool
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@@ -1721,7 +1721,7 @@
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Name="Debug|x64"
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>
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<Tool
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@@ -100,6 +100,166 @@
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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<Tool
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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Name="VCResourceCompilerTool"
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Name="VCBscMakeTool"
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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<Tool
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Name="VCMIDLTool"
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<Tool
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Name="VCPreLinkEventTool"
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Name="VCLibrarianTool"
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<Tool
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Name="VCALinkTool"
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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<Tool
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@@ -183,86 +343,6 @@
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</Configuration>
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<Tool
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<Tool
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/>
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<Tool
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||||
Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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||||
Name="VCWebServiceProxyGeneratorTool"
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||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
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||||
/>
|
||||
<Tool
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||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP"
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||||
Optimization="0"
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AdditionalIncludeDirectories="..\..\dep\include;..\..\dep\include\g3dlite;..\..\src\framework;..\..\src\shared;..\..\dep\ACE_wrappers"
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|
||||
BasicRuntimeChecks="3"
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||||
RuntimeLibrary="3"
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||||
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RuntimeTypeInfo="true"
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/>
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<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
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||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
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||||
Culture="1033"
|
||||
/>
|
||||
<Tool
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||||
Name="VCPreLinkEventTool"
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||||
/>
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<Tool
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Name="VCLibrarianTool"
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<Tool
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||||
Name="VCALinkTool"
|
||||
/>
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<Tool
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||||
Name="VCXDCMakeTool"
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||||
/>
|
||||
<Tool
|
||||
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|
||||
/>
|
||||
<Tool
|
||||
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|
||||
/>
|
||||
<Tool
|
||||
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||||
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|
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</Configuration>
|
||||
<Configuration
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|
||||
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|
||||
@@ -345,86 +425,6 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug_NoPCH|Win32"
|
||||
OutputDirectory=".\shared__$(PlatformName)_$(ConfigurationName)"
|
||||
IntermediateDirectory=".\shared__$(PlatformName)_$(ConfigurationName)"
|
||||
ConfigurationType="4"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\dep\include;..\..\dep\include\g3dlite;..\..\src\framework;..\..\src\shared;..\..\dep\ACE_wrappers"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
EnableFunctionLevelLinking="true"
|
||||
RuntimeTypeInfo="true"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile=".\shared__$(PlatformName)_$(ConfigurationName)\shared.pch"
|
||||
AssemblerListingLocation=".\shared__$(PlatformName)_$(ConfigurationName)\"
|
||||
ObjectFile=".\shared__$(PlatformName)_$(ConfigurationName)\"
|
||||
ProgramDataBaseFileName=".\shared__$(PlatformName)_$(ConfigurationName)\"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
CallingConvention="0"
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile=".\shared__$(PlatformName)_$(ConfigurationName)\shared.lib"
|
||||
AdditionalLibraryDirectories="dep\lib\$(PlatformName)_debug"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug_NoPCH|x64"
|
||||
OutputDirectory=".\shared__$(PlatformName)_$(ConfigurationName)"
|
||||
@@ -877,17 +877,6 @@
|
||||
Outputs="revision.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Getting Version..."
|
||||
CommandLine="cd $(InputDir)
"$(TargetDir)\..\genrevision__$(PlatformName)_$(ConfigurationName)\genrevision.exe" "..\.."
"
|
||||
AdditionalDependencies="$(SolutionDir)../.hg/branch.cache"
|
||||
Outputs="revision.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
@@ -900,7 +889,7 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
Name="Debug_NoPCH|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
@@ -911,7 +900,18 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug_NoPCH|Win32"
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Getting Version..."
|
||||
CommandLine="cd $(InputDir)
"$(TargetDir)\..\genrevision__$(PlatformName)_$(ConfigurationName)\genrevision.exe" "..\.."
"
|
||||
AdditionalDependencies="$(SolutionDir)../.hg/branch.cache"
|
||||
Outputs="revision.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
|
||||
Reference in New Issue
Block a user