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Fix build
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@@ -270,7 +270,7 @@ void WorldSession::HandleBfQueueInviteResponse(WorldPacket& recvData)
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recvData.ReadByteSeq(guid[0]);
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recvData.ReadByteSeq(guid[5]);
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TC_LOG_ERROR("misc", "HandleQueueInviteResponse: GUID:"UI64FMTD" Accepted:%u", (uint64)guid, accepted);
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TC_LOG_ERROR("misc", "HandleQueueInviteResponse: GUID:" UI64FMTD " Accepted:%u", (uint64)guid, accepted);
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Battlefield* bf = sBattlefieldMgr->GetBattlefieldByGUID(guid);
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if (!bf)
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@@ -309,7 +309,7 @@ void WorldSession::HandleBfEntryInviteResponse(WorldPacket& recvData)
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recvData.ReadByteSeq(guid[7]);
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recvData.ReadByteSeq(guid[5]);
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TC_LOG_ERROR("misc", "HandleBattlefieldInviteResponse: GUID:"UI64FMTD" Accepted:%u", (uint64)guid, accepted);
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TC_LOG_ERROR("misc", "HandleBattlefieldInviteResponse: GUID:" UI64FMTD " Accepted:%u", (uint64)guid, accepted);
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Battlefield* bf = sBattlefieldMgr->GetBattlefieldByGUID(guid);
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if (!bf)
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@@ -354,7 +354,7 @@ void WorldSession::HandleBfExitRequest(WorldPacket& recvData)
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recvData.ReadByteSeq(guid[7]);
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recvData.ReadByteSeq(guid[6]);
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TC_LOG_ERROR("misc", "HandleBfExitRequest: GUID:"UI64FMTD" ", (uint64)guid);
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TC_LOG_ERROR("misc", "HandleBfExitRequest: GUID:" UI64FMTD " ", (uint64)guid);
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Battlefield* bf = sBattlefieldMgr->GetBattlefieldByGUID(guid);
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if (!bf)
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