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Scripts/Commands: fixed a crash in .gobject near command
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@@ -563,7 +563,7 @@ public:
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if (!gameObjectInfo)
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continue;
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handler->PSendSysMessage(LANG_GO_LIST_CHAT, guid, entry, guid, gameObjectInfo->name.c_str(), x, y, z, mapId);
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handler->PSendSysMessage(LANG_GO_LIST_CHAT, guid, entry, guid, gameObjectInfo->name.c_str(), x, y, z, mapId, "", "");
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++count;
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} while (result->NextRow());
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