*Restore build on linux - by Lightguard

--HG--
branch : trunk
This commit is contained in:
Blaymoira
2008-12-26 14:21:29 +01:00
parent 023efbafdd
commit 178ddecde6

View File

@@ -152,7 +152,7 @@ struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI
Unit* FindCreature(uint32 entry, uint32 range);
//Get a single gameobject of given entry
GameObject* ScriptedAI::FindGameObject(uint32 entry);
GameObject* FindGameObject(uint32 entry);
//Returns friendly unit with the most amount of hp missing from max hp
Unit* DoSelectLowestHpFriendly(float range, uint32 MinHPDiff = 1);