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Script/Quest: replace wrong test spell used for quest "Red Snapper - Very Tasty!" with actual summoning.
The spell does not appear in sniffs, and the summoned NPC's spawn time was far too short to be appropriate (15 seconds). (cherry picked from commit0479f08c3c) Script/Quest: fix and use proper serverside summon spell for quest "Red Snapper - Very Tasty!". (cherry picked from commit2f493430c9)
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@@ -0,0 +1,2 @@
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--
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-- UPDATE `spell_dbc` SET `Effect1`=28, `EffectMiscValueB1`=64 WHERE `Id`=29869;
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@@ -1078,9 +1078,8 @@ class spell_q14112_14145_chum_the_water: public SpellScriptLoader
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enum RedSnapperVeryTasty
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{
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ITEM_RED_SNAPPER = 23614,
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SPELL_CAST_NET = 29866,
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SPELL_NEW_SUMMON_TEST = 49214
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SPELL_FISHED_UP_MURLOC = 29869
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};
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class spell_q9452_cast_net: public SpellScriptLoader
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@@ -1103,7 +1102,7 @@ class spell_q9452_cast_net: public SpellScriptLoader
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if (roll_chance_i(66))
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caster->AddItem(ITEM_RED_SNAPPER, 1);
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else
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caster->CastSpell(caster, SPELL_NEW_SUMMON_TEST, true);
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caster->CastSpell(caster, SPELL_FISHED_UP_MURLOC, true);
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}
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void HandleActiveObject(SpellEffIndex effIndex)
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