Core/Spells: fixed an issue that was causing Focus Fire not granting focus to the caster's pet when Focus Fire was already active

This commit is contained in:
Ovahlord
2019-12-09 21:06:51 +01:00
parent 3f4642d8b8
commit 1faacb5e39

View File

@@ -1719,7 +1719,7 @@ class spell_hun_focus_fire : public AuraScript
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_focus_fire::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_RANGED_HASTE);
AfterEffectApply += AuraEffectApplyFn(spell_hun_focus_fire::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectApply += AuraEffectApplyFn(spell_hun_focus_fire::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};