Scripts/TSC: added missing repeat timers to High Priestess Azil after finishing phase two

* todo: these timers are not sniffed but taken from the engage hook. Need sniffs to validate them
This commit is contained in:
Ovahlord
2019-12-08 14:36:11 +01:00
parent a8a119205b
commit 24b99e7d34

View File

@@ -254,6 +254,9 @@ class boss_high_priestess_azil : public CreatureScript
events.ScheduleEvent(EVENT_CURSE_OF_BLOOD, Seconds(6));
events.ScheduleEvent(EVENT_FORCE_GRIP, Seconds(8), Seconds(10));
events.ScheduleEvent(EVENT_SUMMON_GRAVITY_WELL, Seconds(16));
events.ScheduleEvent(EVENT_ENERGY_SHIELD, Seconds(35), Seconds(36));
events.ScheduleEvent(EVENT_SUMMON_WAVE_SOUTH, Milliseconds(1));
events.ScheduleEvent(EVENT_SUMMON_WAVE_WEST, Seconds(42));
break;
default:
break;