Scripts/Azjol-Nerub: fix static analysis issues

This commit is contained in:
jackpoz
2016-10-08 19:20:39 +02:00
parent eee7fa3fa7
commit 2edfedc2b6

View File

@@ -418,7 +418,6 @@ class npc_watcher_gashra : public CreatureScript
{
npc_watcher_gashraAI(Creature* creature) : npc_gatewatcher_petAI(creature, true)
{
_instance = creature->GetInstanceScript();
me->SetReactState(REACT_PASSIVE);
}
@@ -481,7 +480,6 @@ class npc_watcher_gashra : public CreatureScript
private:
EventMap _events;
InstanceScript* _instance;
};
CreatureAI* GetAI(Creature* creature) const override
@@ -499,7 +497,6 @@ class npc_watcher_narjil : public CreatureScript
{
npc_watcher_narjilAI(Creature* creature) : npc_gatewatcher_petAI(creature, true)
{
_instance = creature->GetInstanceScript();
}
void Reset() override
@@ -561,7 +558,6 @@ class npc_watcher_narjil : public CreatureScript
private:
EventMap _events;
InstanceScript* _instance;
};
CreatureAI* GetAI(Creature* creature) const override
@@ -579,7 +575,6 @@ class npc_watcher_silthik : public CreatureScript
{
npc_watcher_silthikAI(Creature* creature) : npc_gatewatcher_petAI(creature, true)
{
_instance = creature->GetInstanceScript();
}
void Reset() override
@@ -641,7 +636,6 @@ class npc_watcher_silthik : public CreatureScript
private:
EventMap _events;
InstanceScript* _instance;
};
CreatureAI* GetAI(Creature* creature) const override