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Merge
--HG-- branch : trunk
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@@ -14585,6 +14585,8 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss)
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loot->generateMoneyLoot(creature->GetCreatureInfo()->mingold,creature->GetCreatureInfo()->maxgold);
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}
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player->RewardPlayerAndGroupAtKill(pVictim);
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}
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// Do KILL and KILLED procs. KILL proc is called only for the unit who landed the killing blow (or its owner - for pets) regardless of who tapped the victim
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