Scripts/LCT: Siamat will now properly despawn his minions upon death

This commit is contained in:
Ovahlord
2021-05-24 20:36:44 +02:00
parent e0d2e8e902
commit 3c2fbec461

View File

@@ -146,6 +146,7 @@ struct boss_siamat : public BossAI
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
summons.DespawnAll();
DespawnServants();
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
_JustDied();