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Merge pull request #4092 from devilcoredev/fix_005
SQL/Ulduar: Correct spawnMask for various gameobjects for Ulduar 25 Closes #4081 Closes #4082 Closes #4083
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sql/updates/world/2011_11_26_05_ulduar_gameobject.sql
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sql/updates/world/2011_11_26_05_ulduar_gameobject.sql
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-- Set all gameobjects in Ulduar (excluding chests, including veins and herbs) spawned in 10 and 25 man difficult.
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UPDATE `gameobject` SET `spawnMask` = 3 WHERE `id` IN (194555, 194232, 194675, 194560, 194569, 194370, 194371, 194630, 194631, 194375, 194377, 194634, 194635, 194636, 194637, 194904, 194905, 194907, 194398, 194399, 194400, 194401, 194402, 194914, 194403, 194915, 194404, 194405, 194406, 194407, 194663, 194408, 194664, 194665, 194409, 194666, 194410, 194411, 194412, 194413, 194414, 194415, 194416, 194437, 194441, 194442, 194704, 194705, 194706, 194707, 194481, 194484, 194235, 194236, 194750, 194506, 194255, 194773, 194261, 194262, 194264, 194553, 194554, 194556, 194557, 194558, 194559, 194565, 194912, 194913, 194739, 194740, 194741, 194742, 194743, 194744, 194745, 194746, 194747, 194748, 194749, 194774, 194775, 194776) AND `map` = 603;
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