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Core/Quests: update quest_template fields to 4.4.0
This commit is contained in:
6
sql/updates/world/cata_classic/2024_06_13_00_world.sql
Normal file
6
sql/updates/world/cata_classic/2024_06_13_00_world.sql
Normal file
@@ -0,0 +1,6 @@
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ALTER TABLE `quest_template`
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DROP COLUMN `ContentTuningID`,
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ADD COLUMN `QuestLevel` INT DEFAULT 0 NOT NULL AFTER `QuestType`,
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ADD COLUMN `QuestScalingFactionGroup` INT DEFAULT 0 NOT NULL AFTER `QuestLevel`,
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ADD COLUMN `QuestMaxScalingLevel` INT DEFAULT 0 NOT NULL AFTER `QuestScalingFactionGroup`,
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ADD COLUMN `MinLevel` INT DEFAULT 0 NOT NULL AFTER `QuestPackageID`;
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@@ -279,7 +279,6 @@ void PlayerMenu::SendGossipMenu(uint32 titleTextId, ObjectGuid objectGUID)
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{
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WorldPackets::NPC::ClientGossipText& text = packet.GossipText[count];
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text.QuestID = questID;
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text.ContentTuningID = quest->GetContentTuningId();
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text.QuestType = item.QuestIcon;
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text.QuestFlags[0] = quest->GetFlags();
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text.QuestFlags[1] = quest->GetFlagsEx();
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@@ -407,7 +406,6 @@ void PlayerMenu::SendQuestGiverQuestListMessage(Object* questgiver)
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questList.QuestDataText.emplace_back();
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WorldPackets::NPC::ClientGossipText& text = questList.QuestDataText.back();
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text.QuestID = questID;
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text.ContentTuningID = quest->GetContentTuningId();
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text.QuestType = questMenuItem.QuestIcon;
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text.QuestFlags[0] = quest->GetFlags();
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text.QuestFlags[1] = quest->GetFlagsEx();
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@@ -13813,23 +13813,10 @@ uint32 Player::GetGossipMenuForSource(WorldObject const* source) const
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int32 Player::GetQuestMinLevel(Quest const* quest) const
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{
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return GetQuestMinLevel(quest->GetContentTuningId());
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}
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if (!quest)
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return 0;
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int32 Player::GetQuestMinLevel(uint32 contentTuningId) const
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{
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if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(contentTuningId, 0 /*m_playerData->CtrOptions->ContentTuningConditionMask*/))
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{
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ChrRacesEntry const* race = sChrRacesStore.AssertEntry(GetRace());
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FactionTemplateEntry const* raceFaction = sFactionTemplateStore.AssertEntry(race->FactionID);
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int32 questFactionGroup = sContentTuningStore.AssertEntry(contentTuningId)->GetScalingFactionGroup();
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if (questFactionGroup && raceFaction->FactionGroup != questFactionGroup)
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return questLevels->MaxLevel;
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return questLevels->MinLevelWithDelta;
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}
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return 0;
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return quest->GetQuestMinLevel();
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}
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int32 Player::GetQuestLevel(Quest const* quest) const
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@@ -13837,23 +13824,7 @@ int32 Player::GetQuestLevel(Quest const* quest) const
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if (!quest)
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return 0;
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return GetQuestLevel(quest->GetContentTuningId());
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}
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int32 Player::GetQuestLevel(uint32 contentTuningId) const
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{
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if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(contentTuningId, 0 /*m_playerData->CtrOptions->ContentTuningConditionMask*/))
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{
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int32 minLevel = GetQuestMinLevel(contentTuningId);
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int32 maxLevel = questLevels->MaxLevel;
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int32 level = GetLevel();
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if (level >= minLevel)
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return std::min(level, maxLevel);
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return minLevel;
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}
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return 0;
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return quest->GetQuestLevel();
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}
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void Player::PrepareQuestMenu(ObjectGuid guid)
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@@ -1524,9 +1524,7 @@ class TC_GAME_API Player final : public Unit, public GridObject<Player>
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/*********************************************************/
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int32 GetQuestMinLevel(Quest const* quest) const;
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int32 GetQuestMinLevel(uint32 contentTuningId) const;
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int32 GetQuestLevel(Quest const* quest) const;
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int32 GetQuestLevel(uint32 contentTuningId) const;
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void PrepareQuestMenu(ObjectGuid guid);
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void SendPreparedQuest(WorldObject* source);
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bool IsActiveQuest(uint32 quest_id) const;
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@@ -4515,37 +4515,39 @@ void ObjectMgr::LoadQuests()
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_exclusiveQuestGroups.clear();
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QueryResult result = WorldDatabase.Query("SELECT "
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//0 1 2 3 4 5 6 7 8 9
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"ID, QuestType, QuestPackageID, ContentTuningID, QuestSortID, QuestInfoID, SuggestedGroupNum, RewardNextQuest, RewardXPDifficulty, RewardXPMultiplier, "
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//10 11 12 13 14 15 16
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//0 1 2 3 4 5 6
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"ID, QuestType, QuestLevel, QuestScalingFactionGroup, QuestMaxScalingLevel, QuestPackageID, MinLevel, "
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//7 8 8 10 11 12
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"QuestSortID, QuestInfoID, SuggestedGroupNum, RewardNextQuest, RewardXPDifficulty, RewardXPMultiplier, "
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//13 14 15 16 17 18 19
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"RewardMoneyDifficulty, RewardMoneyMultiplier, RewardBonusMoney, RewardSpell, RewardHonor, RewardKillHonor, StartItem, "
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//17 18 19 20 21 22
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//20 21 22 23 24 25
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"RewardArtifactXPDifficulty, RewardArtifactXPMultiplier, RewardArtifactCategoryID, Flags, FlagsEx, FlagsEx2, "
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//23 24 25 26 27 28 29 30
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//26 27 28 29 30 31 32 33
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"RewardItem1, RewardAmount1, ItemDrop1, ItemDropQuantity1, RewardItem2, RewardAmount2, ItemDrop2, ItemDropQuantity2, "
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//31 32 33 34 35 36 37 38
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//34 35 36 37 38 39 40 41
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"RewardItem3, RewardAmount3, ItemDrop3, ItemDropQuantity3, RewardItem4, RewardAmount4, ItemDrop4, ItemDropQuantity4, "
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//39 40 41 42 43 44
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//42 43 44 45 46 47
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"RewardChoiceItemID1, RewardChoiceItemQuantity1, RewardChoiceItemDisplayID1, RewardChoiceItemID2, RewardChoiceItemQuantity2, RewardChoiceItemDisplayID2, "
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//45 46 47 48 49 50
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//48 49 50 51 52 53
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"RewardChoiceItemID3, RewardChoiceItemQuantity3, RewardChoiceItemDisplayID3, RewardChoiceItemID4, RewardChoiceItemQuantity4, RewardChoiceItemDisplayID4, "
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//51 52 53 54 55 56
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//54 55 56 57 58 59
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"RewardChoiceItemID5, RewardChoiceItemQuantity5, RewardChoiceItemDisplayID5, RewardChoiceItemID6, RewardChoiceItemQuantity6, RewardChoiceItemDisplayID6, "
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//57 58 59 60 61 62 63 64
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//60 61 62 63 64 65 66 67
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"POIContinent, POIx, POIy, POIPriority, RewardTitle, RewardArenaPoints, RewardSkillLineID, RewardNumSkillUps, "
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//65 66 67 68
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//68 69 70 71
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"PortraitGiver, PortraitGiverMount, PortraitGiverModelSceneID, PortraitTurnIn, "
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//69 70 71 72 73 74 75 76
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//72 73 74 75 76 77 78 79
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"RewardFactionID1, RewardFactionValue1, RewardFactionOverride1, RewardFactionCapIn1, RewardFactionID2, RewardFactionValue2, RewardFactionOverride2, RewardFactionCapIn2, "
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//77 78 79 80 81 82 83 84
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//80 81 82 83 84 85 86 87
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"RewardFactionID3, RewardFactionValue3, RewardFactionOverride3, RewardFactionCapIn3, RewardFactionID4, RewardFactionValue4, RewardFactionOverride4, RewardFactionCapIn4, "
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//85 86 87 88 89
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//88 89 90 91 92
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"RewardFactionID5, RewardFactionValue5, RewardFactionOverride5, RewardFactionCapIn5, RewardFactionFlags, "
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//90 91 92 93 94 95 96 97
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//93 94 95 96 97 98 99 100
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"RewardCurrencyID1, RewardCurrencyQty1, RewardCurrencyID2, RewardCurrencyQty2, RewardCurrencyID3, RewardCurrencyQty3, RewardCurrencyID4, RewardCurrencyQty4, "
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//98 99 100 101 102 103 104 105 106
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//101 102 103 104 105 106 107 108 109
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"AcceptedSoundKitID, CompleteSoundKitID, AreaGroupID, TimeAllowed, AllowableRaces, TreasurePickerID, Expansion, ManagedWorldStateID, QuestSessionBonus, "
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//107 108 109 110 111 112 113 114 115
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//110 111 112 113 114 115 116 117 118
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"LogTitle, LogDescription, QuestDescription, AreaDescription, PortraitGiverText, PortraitGiverName, PortraitTurnInText, PortraitTurnInName, QuestCompletionLog "
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"FROM quest_template");
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if (!result)
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@@ -4757,12 +4759,6 @@ void ObjectMgr::LoadQuests()
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}
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}
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if (qinfo->_contentTuningID && !sContentTuningStore.LookupEntry(qinfo->_contentTuningID))
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{
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TC_LOG_ERROR("sql.sql", "Quest {} has `ContentTuningID` = {} but content tuning with this id does not exist.",
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qinfo->GetQuestId(), qinfo->_contentTuningID);
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}
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// client quest log visual (area case)
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if (qinfo->_questSortID > 0)
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{
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@@ -33,34 +33,37 @@ Quest::Quest(Field* questRecord)
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{
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_id = questRecord[0].GetUInt32();
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_type = questRecord[1].GetUInt8();
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_packageID = questRecord[2].GetUInt32();
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_contentTuningID = questRecord[3].GetInt32();
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_questSortID = questRecord[4].GetInt16();
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_questInfoID = questRecord[5].GetUInt16();
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_suggestedPlayers = questRecord[6].GetUInt8();
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_nextQuestInChain = questRecord[7].GetUInt32();
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_rewardXPDifficulty = questRecord[8].GetUInt32();
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_rewardXPMultiplier = questRecord[9].GetFloat();
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_rewardMoneyDifficulty = questRecord[10].GetUInt32();
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_rewardMoneyMultiplier = questRecord[11].GetFloat();
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_rewardBonusMoney = questRecord[12].GetUInt32();
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_rewardSpell = questRecord[13].GetUInt32();
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_rewardHonor = questRecord[14].GetUInt32();
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_rewardKillHonor = questRecord[15].GetUInt32();
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_sourceItemId = questRecord[16].GetUInt32();
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_rewardArtifactXPDifficulty = questRecord[17].GetUInt32();
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_rewardArtifactXPMultiplier = questRecord[18].GetFloat();
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_rewardArtifactCategoryID = questRecord[19].GetUInt32();
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_flags = questRecord[20].GetUInt32();
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_flagsEx = questRecord[21].GetUInt32();
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_flagsEx2 = questRecord[22].GetUInt32();
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_level = questRecord[2].GetInt32();
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_scalingFactionGroup = questRecord[3].GetInt32();
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_maxScalingLevel = questRecord[4].GetInt32();
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_packageID = questRecord[5].GetUInt32();
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_minLevel = questRecord[6].GetInt32();
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_questSortID = questRecord[7].GetInt16();
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_questInfoID = questRecord[8].GetUInt16();
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_suggestedPlayers = questRecord[9].GetUInt8();
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_nextQuestInChain = questRecord[10].GetUInt32();
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_rewardXPDifficulty = questRecord[11].GetUInt32();
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_rewardXPMultiplier = questRecord[12].GetFloat();
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_rewardMoneyDifficulty = questRecord[13].GetUInt32();
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_rewardMoneyMultiplier = questRecord[14].GetFloat();
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_rewardBonusMoney = questRecord[15].GetUInt32();
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_rewardSpell = questRecord[16].GetUInt32();
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_rewardHonor = questRecord[17].GetUInt32();
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_rewardKillHonor = questRecord[18].GetUInt32();
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_sourceItemId = questRecord[19].GetUInt32();
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_rewardArtifactXPDifficulty = questRecord[20].GetUInt32();
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_rewardArtifactXPMultiplier = questRecord[21].GetFloat();
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_rewardArtifactCategoryID = questRecord[22].GetUInt32();
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_flags = questRecord[21].GetUInt32();
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_flagsEx = questRecord[22].GetUInt32();
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_flagsEx2 = questRecord[23].GetUInt32();
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for (uint32 i = 0; i < QUEST_ITEM_DROP_COUNT; ++i)
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{
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RewardItemId[i] = questRecord[23 + i * 4].GetUInt32();
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RewardItemCount[i] = questRecord[24 + i * 4].GetUInt32();
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ItemDrop[i] = questRecord[25 + i * 4].GetUInt32();
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ItemDropQuantity[i] = questRecord[26 + i * 4].GetUInt32();
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RewardItemId[i] = questRecord[26 + i * 4].GetUInt32();
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RewardItemCount[i] = questRecord[27 + i * 4].GetUInt32();
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ItemDrop[i] = questRecord[28 + i * 4].GetUInt32();
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ItemDropQuantity[i] = questRecord[29 + i * 4].GetUInt32();
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if (RewardItemId[i])
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++_rewItemsCount;
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@@ -68,67 +71,67 @@ Quest::Quest(Field* questRecord)
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for (uint32 i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
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{
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RewardChoiceItemId[i] = questRecord[39 + i * 3].GetUInt32();
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RewardChoiceItemCount[i] = questRecord[40 + i * 3].GetUInt32();
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RewardChoiceItemDisplayId[i] = questRecord[41 + i * 3].GetUInt32();
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RewardChoiceItemId[i] = questRecord[42 + i * 3].GetUInt32();
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RewardChoiceItemCount[i] = questRecord[44 + i * 3].GetUInt32();
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RewardChoiceItemDisplayId[i] = questRecord[45 + i * 3].GetUInt32();
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if (RewardChoiceItemId[i])
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++_rewChoiceItemsCount;
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}
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_poiContinent = questRecord[57].GetUInt32();
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_poix = questRecord[58].GetFloat();
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_poiy = questRecord[59].GetFloat();
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_poiPriority = questRecord[60].GetUInt32();
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_poiContinent = questRecord[60].GetUInt32();
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_poix = questRecord[61].GetFloat();
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_poiy = questRecord[62].GetFloat();
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_poiPriority = questRecord[63].GetUInt32();
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_rewardTitleId = questRecord[61].GetUInt32();
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_rewardArenaPoints = questRecord[62].GetUInt32();
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_rewardSkillId = questRecord[63].GetUInt32();
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_rewardSkillPoints = questRecord[64].GetUInt32();
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_rewardTitleId = questRecord[64].GetUInt32();
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_rewardArenaPoints = questRecord[65].GetUInt32();
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_rewardSkillId = questRecord[66].GetUInt32();
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_rewardSkillPoints = questRecord[67].GetUInt32();
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_questGiverPortrait = questRecord[65].GetUInt32();
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_questGiverPortraitMount = questRecord[66].GetUInt32();
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_questGiverPortraitModelSceneId = questRecord[67].GetInt32();
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_questTurnInPortrait = questRecord[68].GetUInt32();
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_questGiverPortrait = questRecord[68].GetUInt32();
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_questGiverPortraitMount = questRecord[69].GetUInt32();
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_questGiverPortraitModelSceneId = questRecord[70].GetInt32();
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_questTurnInPortrait = questRecord[71].GetUInt32();
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for (uint32 i = 0; i < QUEST_REWARD_REPUTATIONS_COUNT; ++i)
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{
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RewardFactionId[i] = questRecord[69 + i * 4].GetUInt32();
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RewardFactionValue[i] = questRecord[70 + i * 4].GetInt32();
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RewardFactionOverride[i] = questRecord[71 + i * 4].GetInt32();
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RewardFactionCapIn[i] = questRecord[72 + i * 4].GetInt32();
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RewardFactionId[i] = questRecord[72 + i * 4].GetUInt32();
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RewardFactionValue[i] = questRecord[73 + i * 4].GetInt32();
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RewardFactionOverride[i] = questRecord[74 + i * 4].GetInt32();
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RewardFactionCapIn[i] = questRecord[75 + i * 4].GetInt32();
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}
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_rewardReputationMask = questRecord[89].GetUInt32();
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_rewardReputationMask = questRecord[92].GetUInt32();
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for (uint32 i = 0; i < QUEST_REWARD_CURRENCY_COUNT; ++i)
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{
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RewardCurrencyId[i] = questRecord[90 + i * 2].GetUInt32();
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RewardCurrencyCount[i] = questRecord[91 + i * 2].GetUInt32();
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RewardCurrencyId[i] = questRecord[93 + i * 2].GetUInt32();
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RewardCurrencyCount[i] = questRecord[94 + i * 2].GetUInt32();
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if (RewardCurrencyId[i])
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++_rewCurrencyCount;
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}
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_soundAccept = questRecord[98].GetUInt32();
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_soundTurnIn = questRecord[99].GetUInt32();
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_areaGroupID = questRecord[100].GetUInt32();
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_limitTime = questRecord[101].GetInt64();
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_allowableRaces.RawValue = questRecord[102].GetUInt64();
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_treasurePickerID = questRecord[103].GetInt32();
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_expansion = questRecord[104].GetInt32();
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_managedWorldStateID = questRecord[105].GetInt32();
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_questSessionBonus = questRecord[106].GetInt32();
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_soundAccept = questRecord[101].GetUInt32();
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_soundTurnIn = questRecord[102].GetUInt32();
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_areaGroupID = questRecord[103].GetUInt32();
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_limitTime = questRecord[104].GetInt64();
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_allowableRaces.RawValue = questRecord[105].GetUInt64();
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_treasurePickerID = questRecord[106].GetInt32();
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_expansion = questRecord[107].GetInt32();
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_managedWorldStateID = questRecord[108].GetInt32();
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_questSessionBonus = questRecord[109].GetInt32();
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_logTitle = questRecord[107].GetString();
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_logDescription = questRecord[108].GetString();
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_questDescription = questRecord[109].GetString();
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_areaDescription = questRecord[110].GetString();
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_portraitGiverText = questRecord[111].GetString();
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_portraitGiverName = questRecord[112].GetString();
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_portraitTurnInText = questRecord[113].GetString();
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_portraitTurnInName = questRecord[114].GetString();
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_questCompletionLog = questRecord[115].GetString();
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_logTitle = questRecord[110].GetString();
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_logDescription = questRecord[111].GetString();
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_questDescription = questRecord[112].GetString();
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_areaDescription = questRecord[113].GetString();
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_portraitGiverText = questRecord[114].GetString();
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_portraitGiverName = questRecord[115].GetString();
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_portraitTurnInText = questRecord[116].GetString();
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_portraitTurnInName = questRecord[117].GetString();
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_questCompletionLog = questRecord[118].GetString();
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}
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Quest::~Quest()
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@@ -388,14 +391,14 @@ void Quest::LoadConditionalConditionalQuestCompletionLog(Field* fields)
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uint32 Quest::XPValue(Player const* player) const
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{
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return XPValue(player, GetContentTuningId(), _rewardXPDifficulty, _rewardXPMultiplier, _expansion);
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return XPValue(player, 0, _rewardXPDifficulty, _rewardXPMultiplier, _expansion);
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}
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uint32 Quest::XPValue(Player const* player, uint32 contentTuningId, uint32 xpDifficulty, float xpMultiplier /*= 1.0f*/, int32 expansion /*= -1*/)
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uint32 Quest::XPValue(Player const* player, uint32 /*contentTuningId*/, uint32 xpDifficulty, float xpMultiplier /*= 1.0f*/, int32 expansion /*= -1*/)
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{
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if (player)
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{
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uint32 questLevel = player->GetQuestLevel(contentTuningId);
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uint32 questLevel = 0; // player->GetQuestLevel(contentTuningId);
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QuestXPEntry const* questXp = sQuestXPStore.LookupEntry(questLevel);
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if (!questXp || xpDifficulty >= 10)
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return 0;
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@@ -445,7 +448,7 @@ uint32 Quest::MoneyValue(Player const* player) const
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uint32 Quest::MaxMoneyValue() const
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{
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uint32 value = 0;
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if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(GetContentTuningId(), 0))
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||||
if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(0, 0))
|
||||
if (QuestMoneyRewardEntry const* money = sQuestMoneyRewardStore.LookupEntry(questLevels->MaxLevel))
|
||||
value = money->Difficulty[GetRewMoneyDifficulty()] * GetMoneyMultiplier();
|
||||
|
||||
@@ -640,7 +643,11 @@ WorldPacket Quest::BuildQueryData(LocaleConstant loc, Player* player) const
|
||||
|
||||
response.Info.QuestID = GetQuestId();
|
||||
response.Info.QuestType = GetQuestType();
|
||||
response.Info.QuestLevel = GetQuestLevel();
|
||||
response.Info.QuestScalingFactionGroup = GetQuestScalingFactionGroup();
|
||||
response.Info.QuestMaxScalingLevel = GetQuestMaxScalingLevel();
|
||||
response.Info.QuestPackageID = GetQuestPackageID();
|
||||
response.Info.QuestMinLevel = GetQuestMinLevel();
|
||||
response.Info.QuestSortID = GetZoneOrSort();
|
||||
response.Info.QuestInfoID = GetQuestInfoID();
|
||||
response.Info.SuggestedGroupNum = GetSuggestedPlayers();
|
||||
|
||||
@@ -559,8 +559,11 @@ class TC_GAME_API Quest
|
||||
// table data accessors:
|
||||
uint32 GetQuestId() const { return _id; }
|
||||
uint32 GetQuestType() const { return _type; }
|
||||
int32 GetQuestLevel() const { return _level; }
|
||||
int32 GetQuestScalingFactionGroup() const { return _scalingFactionGroup; }
|
||||
int32 GetQuestMaxScalingLevel() const { return _maxScalingLevel; }
|
||||
uint32 GetQuestPackageID() const { return _packageID; }
|
||||
uint32 GetContentTuningId() const { return _contentTuningID; }
|
||||
int32 GetQuestMinLevel() const { return _minLevel; }
|
||||
int32 GetZoneOrSort() const { return _questSortID; }
|
||||
uint32 GetMaxLevel() const { return _maxLevel; }
|
||||
uint32 GetQuestInfoID() const { return _questInfoID; }
|
||||
@@ -708,8 +711,11 @@ class TC_GAME_API Quest
|
||||
// wdb data (quest query response)
|
||||
uint32 _id = 0;
|
||||
uint32 _type = 0;
|
||||
int32 _level = 0;
|
||||
int32 _scalingFactionGroup = 0;
|
||||
int32 _maxScalingLevel = 0;
|
||||
uint32 _packageID = 0;
|
||||
uint32 _contentTuningID = 0;
|
||||
int32 _minLevel = 0;
|
||||
int32 _questSortID = 0;
|
||||
uint32 _questInfoID = 0;
|
||||
uint32 _suggestedPlayers = 0;
|
||||
|
||||
@@ -683,13 +683,8 @@ public:
|
||||
|
||||
if (handler->GetSession())
|
||||
{
|
||||
int32 maxLevel = 0;
|
||||
if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(questTemplatePair.second->GetContentTuningId(), 0))
|
||||
maxLevel = questLevels->MaxLevel;
|
||||
|
||||
int32 scalingFactionGroup = 0;
|
||||
if (ContentTuningEntry const* contentTuning = sContentTuningStore.LookupEntry(questTemplatePair.second->GetContentTuningId()))
|
||||
scalingFactionGroup = contentTuning->GetScalingFactionGroup();
|
||||
int32 maxLevel = questTemplatePair.second->GetQuestMaxScalingLevel();
|
||||
int32 scalingFactionGroup = questTemplatePair.second->GetQuestScalingFactionGroup();
|
||||
|
||||
handler->PSendSysMessage(LANG_QUEST_LIST_CHAT, questTemplatePair.first, questTemplatePair.first,
|
||||
handler->GetSession()->GetPlayer()->GetQuestLevel(questTemplatePair.second.get()),
|
||||
@@ -742,13 +737,8 @@ public:
|
||||
|
||||
if (handler->GetSession())
|
||||
{
|
||||
int32 maxLevel = 0;
|
||||
if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(questTemplatePair.second->GetContentTuningId(), 0))
|
||||
maxLevel = questLevels->MaxLevel;
|
||||
|
||||
int32 scalingFactionGroup = 0;
|
||||
if (ContentTuningEntry const* contentTuning = sContentTuningStore.LookupEntry(questTemplatePair.second->GetContentTuningId()))
|
||||
scalingFactionGroup = contentTuning->GetScalingFactionGroup();
|
||||
int32 maxLevel = questTemplatePair.second->GetQuestMaxScalingLevel();
|
||||
int32 scalingFactionGroup = questTemplatePair.second->GetQuestScalingFactionGroup();
|
||||
|
||||
handler->PSendSysMessage(LANG_QUEST_LIST_CHAT, questTemplatePair.first, questTemplatePair.first,
|
||||
handler->GetSession()->GetPlayer()->GetQuestLevel(questTemplatePair.second.get()),
|
||||
@@ -811,13 +801,8 @@ public:
|
||||
|
||||
if (handler->GetSession())
|
||||
{
|
||||
int32 maxLevel = 0;
|
||||
if (Optional<ContentTuningLevels> questLevels = sDB2Manager.GetContentTuningData(quest->GetContentTuningId(), 0))
|
||||
maxLevel = questLevels->MaxLevel;
|
||||
|
||||
int32 scalingFactionGroup = 0;
|
||||
if (ContentTuningEntry const* contentTuning = sContentTuningStore.LookupEntry(quest->GetContentTuningId()))
|
||||
scalingFactionGroup = contentTuning->GetScalingFactionGroup();
|
||||
int32 maxLevel = quest->GetQuestMaxScalingLevel();
|
||||
int32 scalingFactionGroup = quest->GetQuestScalingFactionGroup();
|
||||
|
||||
handler->PSendSysMessage(LANG_QUEST_LIST_CHAT, id, id,
|
||||
handler->GetSession()->GetPlayer()->GetQuestLevel(quest),
|
||||
|
||||
Reference in New Issue
Block a user