Core/AI: removed a completely useless and braindead enum

This commit is contained in:
Ovahlord
2020-01-21 19:46:25 +01:00
parent 2374163cbb
commit 42f2042279

View File

@@ -434,14 +434,6 @@ void ScriptedAI::SetCombatMovement(bool allowMovement)
_isCombatMovementAllowed = allowMovement;
}
enum NPCs
{
NPC_BROODLORD = 12017,
NPC_VOID_REAVER = 19516,
NPC_JAN_ALAI = 23578,
NPC_SARTHARION = 28860
};
// BossAI - for instanced bosses
BossAI::BossAI(Creature* creature, uint32 bossId) : ScriptedAI(creature),
instance(creature->GetInstanceScript()),