Few small cleanups in Wintergrasp

--HG--
branch : trunk
This commit is contained in:
Paradox
2009-10-19 02:26:42 -04:00
parent 14f043bbde
commit 4e39cd3329
2 changed files with 6 additions and 6 deletions

View File

@@ -95,7 +95,7 @@ OPvPWintergrasp::OPvPWintergrasp()
bool OPvPWintergrasp::SetupOutdoorPvP()
{
if(!sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_ENABLED))
if (!sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_ENABLED))
return false;
m_defender = TeamId(rand()%2);
@@ -771,7 +771,7 @@ bool OPvPWintergrasp::UpdateGameObjectInfo(GameObject *go) const
void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)
{
if(plr->GetTeamId() == getDefenderTeam() && !isWarTime())
if (!isWarTime() && (plr->GetTeamId() == getDefenderTeam()))
plr->CastSpell(plr,SPELL_ESSENCE_OF_WG,true);
if (isWarTime() && !plr->HasAura(SPELL_RECRUIT) && !plr->HasAura(SPELL_CORPORAL)
@@ -847,7 +847,7 @@ void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
if (victim->getLevel() >= 70)
ok = true;
if(killer->GetQuestStatus(SLAY_THEM_ALL_1) == QUEST_STATUS_INCOMPLETE || killer->GetQuestStatus(SLAY_THEM_ALL_2) == QUEST_STATUS_INCOMPLETE || killer->GetQuestStatus(NO_MERCY_MERCILESS_1) == QUEST_STATUS_INCOMPLETE || killer->GetQuestStatus(NO_MERCY_MERCILESS) == QUEST_STATUS_INCOMPLETE)
if (killer->GetQuestStatus(SLAY_THEM_ALL_1) == QUEST_STATUS_INCOMPLETE || killer->GetQuestStatus(SLAY_THEM_ALL_2) == QUEST_STATUS_INCOMPLETE || killer->GetQuestStatus(NO_MERCY_MERCILESS_1) == QUEST_STATUS_INCOMPLETE || killer->GetQuestStatus(NO_MERCY_MERCILESS) == QUEST_STATUS_INCOMPLETE)
killer->KilledMonsterCredit(CRE_PVP_KILL,0);
}
else
@@ -996,7 +996,7 @@ void OPvPWintergrasp::UpdateClock()
bool OPvPWintergrasp::Update(uint32 diff)
{
if(!sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_ENABLED))
if (!sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_ENABLED))
return false;
if (m_timer > diff)
@@ -1187,7 +1187,7 @@ void OPvPWintergrasp::EndBattle()
}
if (team == getDefenderTeam())
{
if((*itr)->HasAura(SPELL_LIEUTENANT) || (*itr)->HasAura(SPELL_CORPORAL))
if ((*itr)->HasAura(SPELL_LIEUTENANT) || (*itr)->HasAura(SPELL_CORPORAL))
{
(*itr)->AreaExploredOrEventHappens(A_VICTORY_IN_WG);
(*itr)->AreaExploredOrEventHappens(H_VICTORY_IN_WG);

View File

@@ -118,7 +118,7 @@ enum DamageState
{ // Do not change order
DAMAGE_INTACT,
DAMAGE_DAMAGED,
DAMAGE_DESTROYED,
DAMAGE_DESTROYED,
};
const uint32 AreaPOIIconId[3][3] = {{7,8,9},{4,5,6},{1,2,3}};