Core/Creature: corrected swimming toggle behavior for amphibious creatures

This commit is contained in:
Ovahlord
2024-03-01 00:15:14 +01:00
parent 34308dd6de
commit 4e8e3d8fb8

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@@ -2920,7 +2920,7 @@ void Creature::UpdateMovementCapabilities()
RemoveUnitMovementFlag(MOVEMENTFLAG_FALLING);
// Some Amphibious creatures toggle swimming while engaged
if (IsAmphibious() && !HasUnitFlag(UNIT_FLAG_CANT_SWIM) && !HasUnitFlag(UNIT_FLAG_CAN_SWIM))
if (IsAmphibious() && !HasUnitFlag(UNIT_FLAG_CANT_SWIM) && !HasUnitFlag(UNIT_FLAG_CAN_SWIM) && IsEngaged())
if (!IsSwimPrevented() || (GetVictim() && !GetVictim()->IsOnOceanFloor()))
SetUnitFlag(UNIT_FLAG_CAN_SWIM);