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Core: Change phrasing on the logmessage given when a gameobject loses its reference owner
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@@ -118,7 +118,7 @@ void GameObject::RemoveFromOwner()
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else if (IS_PET_GUID(ownerGUID))
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ownerType = "pet";
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sLog->outFatal(LOG_FILTER_GENERAL, "Delete GameObject (GUID: %u Entry: %u SpellId %u LinkedGO %u) that lost references to owner (GUID %u Type '%s') GO list. Crash possible later.",
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sLog->outFatal(LOG_FILTER_GENERAL, "Removed GameObject (GUID: %u Entry: %u SpellId: %u LinkedGO: %u) that just lost any reference to the owner (GUID: %u Type: '%s') GO list",
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GetGUIDLow(), GetGOInfo()->entry, m_spellId, GetGOInfo()->GetLinkedGameObjectEntry(), GUID_LOPART(ownerGUID), ownerType);
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SetOwnerGUID(0);
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}
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