Codestyle

This commit is contained in:
Carbenium
2016-02-11 00:56:39 +01:00
parent bf186ec26d
commit 541c125c2c

View File

@@ -463,9 +463,7 @@ void GameObject::Update(uint32 diff)
if (caster && caster->GetTypeId() == TYPEID_PLAYER)
{
caster->ToPlayer()->RemoveGameObject(this, false);
WorldPackets::GameObject::FishEscaped escaped;
caster->ToPlayer()->SendDirectMessage(escaped.Write());
caster->ToPlayer()->SendDirectMessage(WorldPackets::GameObject::FishEscaped().Write());
}
// can be delete
m_lootState = GO_JUST_DEACTIVATED;
@@ -1520,9 +1518,7 @@ void GameObject::Use(Unit* user)
default:
{
SetLootState(GO_JUST_DEACTIVATED);
WorldPackets::GameObject::FishNotHooked notHooked;
player->SendDirectMessage(notHooked.Write());
player->SendDirectMessage(WorldPackets::GameObject::FishNotHooked().Write());
break;
}
}