mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 10:26:28 +01:00
Core/Spell: do not automatically set proc Family Name if no Family Flags present
Closes #18075
(cherry picked from commit 8167d6d4a0)
This commit is contained in:
@@ -1895,12 +1895,15 @@ void SpellMgr::LoadSpellProcs()
|
||||
|
||||
SpellProcEntry procEntry;
|
||||
procEntry.SchoolMask = 0;
|
||||
procEntry.SpellFamilyName = spellInfo->SpellFamilyName;
|
||||
procEntry.ProcFlags = spellInfo->ProcFlags;
|
||||
procEntry.SpellFamilyName = 0;
|
||||
for (SpellEffectInfo const* effect : spellInfo->GetEffectsForDifficulty(DIFFICULTY_NONE))
|
||||
if (effect && effect->IsEffect() && isTriggerAura[effect->ApplyAuraName])
|
||||
procEntry.SpellFamilyMask |= effect->SpellClassMask;
|
||||
|
||||
if (procEntry.SpellFamilyMask)
|
||||
procEntry.SpellFamilyName = spellInfo->SpellFamilyName;
|
||||
|
||||
procEntry.SpellTypeMask = PROC_SPELL_TYPE_MASK_ALL;
|
||||
procEntry.SpellPhaseMask = PROC_SPELL_PHASE_HIT;
|
||||
procEntry.HitMask = PROC_HIT_NONE; // uses default proc @see SpellMgr::CanSpellTriggerProcOnEvent
|
||||
|
||||
Reference in New Issue
Block a user