Merge pull request #12342 from Rochet2/patch-1

Update WaypointMovementGenerator.cpp
This commit is contained in:
Sebastian Valle Herrera
2014-06-23 13:21:32 -05:00

View File

@@ -193,7 +193,7 @@ bool WaypointMovementGenerator<Creature>::DoUpdate(Creature* creature, uint32 di
{
// Set home position at place on waypoint movement.
if (!creature->HasUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT) || !creature->GetTransGUID())
creature->SetHomePosition(creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), creature->GetOrientation());
creature->SetHomePosition(creature->GetPosition());
if (creature->IsStopped())
Stop(STOP_TIME_FOR_PLAYER);