*Allow vehicle have loot.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-26 00:53:20 -05:00
parent 65a47c4a6b
commit 5eedbc7af4

View File

@@ -2707,7 +2707,12 @@ void BattleGroundMap::UnloadAll()
Creature*
Map::GetCreature(uint64 guid)
{
Creature * ret = ObjectAccessor::GetObjectInWorld(guid, (Creature*)NULL);
Creature * ret = NULL;
if(IS_CREATURE_GUID(guid))
ret = ObjectAccessor::GetObjectInWorld(guid, (Creature*)NULL);
else if(IS_VEHICLE_GUID(guid))
ret = ObjectAccessor::GetObjectInWorld(guid, (Vehicle*)NULL);
if(!ret)
return NULL;