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Core/Spells: mark Arcane Missiles aura as negative. Was downranking the spell when targetting low level mobs due to effect 1 flagged as possitive.
Closes #12152
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@@ -2646,6 +2646,9 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const
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// Ignite
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if (SpellIconID == 45)
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return true;
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// Arcane Missiles
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if (SpellFamilyFlags[0] == 0x00000800)
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return false;
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break;
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case SPELLFAMILY_PRIEST:
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switch (Id)
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