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Codestyle/Logs: Add more detailed information in Creature::Respawn, replacing the useless previous log
Signed-off-by: Subv <s.v.h21@hotmail.com>
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@@ -1565,7 +1565,7 @@ void Creature::Respawn(bool force)
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if (m_DBTableGuid)
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sObjectMgr->RemoveCreatureRespawnTime(m_DBTableGuid, GetInstanceId());
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sLog->outStaticDebug("Respawning...");
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sLog->outStaticDebug("Respawning creature %s (GuidLow: %u, Full GUID: " UI64FMTD " Entry: %u)", GetName(), GetGUIDLow(), GetGUID(), GetEntry());
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m_respawnTime = 0;
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lootForPickPocketed = false;
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lootForBody = false;
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