Core/Spells:

* converted all remaining Hunter spell scripts to new standard
* moved several proc checks to db
* updated several spell script mechanics to me more efficient and corrected some mechanics
This commit is contained in:
Ovahlord
2021-12-27 13:07:15 +01:00
parent abdada99a4
commit 6ae778b867
2 changed files with 609 additions and 1027 deletions

View File

@@ -0,0 +1,9 @@
DELETE FROM `spell_script_names` WHERE `ScriptName` IN
('spell_hun_master_marksman',
'spell_hun_bombardment');
UPDATE `spell_proc` SET `SpellFamilyMask0`= 0x20000 WHERE `SpellId`= 82926;
UPDATE `spell_proc` SET `SpellFamilyMask1`= 0x1 WHERE `SpellId`= -34485;
UPDATE `spell_proc` SET `SpellFamilyMask0`= 0x1000 WHERE `SpellId`= -35104;
UPDATE `spell_proc` SET `SpellFamilyMask0`= 0x8 | 0x10, `SpellFamilyMask1`= 0, `SpellFamilyMask2`= 0, `SpellPhaseMask`= 4 | 1, `SpellTypeMask`= 4, `Cooldown`= 10000 WHERE `SpellId`= -56342;
UPDATE `spell_proc` SET `SpellFamilyMask0`= 0x20000, `SpellFamilyMask1`= 0x1, `SpellFamilyMask2`= 0x1 WHERE `SpellId`= -53234;

File diff suppressed because it is too large Load Diff