mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-02-05 16:39:08 +01:00
Core/Spells: add missing attribute to Soul Fragment to allow High Prophet Barim's soul fragments to move towards the Harbinger of Darkness
This commit is contained in:
@@ -4767,6 +4767,12 @@ void SpellMgr::LoadSpellInfoCorrections()
|
||||
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_3_YARDS);
|
||||
});
|
||||
|
||||
// Soul Fragment
|
||||
ApplySpellFix({ 82224 }, [](SpellInfo* spellInfo)
|
||||
{
|
||||
spellInfo->AttributesEx5 |= SPELL_ATTR5_ALLOW_ACTIONS_DURING_CHANNEL;
|
||||
});
|
||||
|
||||
// Lockmaw and Augh
|
||||
// Dust Flail
|
||||
ApplySpellFix({ 81643, 81652 }, [](SpellInfo* spellInfo)
|
||||
|
||||
Reference in New Issue
Block a user