Merge pull request #4986 from LiMCrosS/patch-1

Scripts/Icecrown Citadel: Updated Sindragosa MovementInform hooks to match the movement generator type
This commit is contained in:
Shauren
2012-01-28 13:56:23 -08:00

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@@ -646,7 +646,7 @@ class npc_spinestalker : public CreatureScript
void MovementInform(uint32 type, uint32 point)
{
if (type != POINT_MOTION_TYPE || point != POINT_FROSTWYRM_LAND)
if (type != EFFECT_MOTION_TYPE || point != POINT_FROSTWYRM_LAND)
return;
me->setActive(false);
@@ -761,7 +761,7 @@ class npc_rimefang : public CreatureScript
void MovementInform(uint32 type, uint32 point)
{
if (type != POINT_MOTION_TYPE || point != POINT_FROSTWYRM_LAND)
if (type != EFFECT_MOTION_TYPE || point != POINT_FROSTWYRM_LAND)
return;
me->setActive(false);