Core/Misc: named unknown fields in QuestPOIBlobData

This commit is contained in:
Ovahlord
2020-07-29 00:25:11 +02:00
parent 6edd81906a
commit 8c2dbb58df
2 changed files with 8 additions and 8 deletions

View File

@@ -7791,8 +7791,8 @@ void ObjectMgr::LoadQuestPOI()
uint32 mapId = fields[3].GetUInt32();
uint32 WorldMapAreaId = fields[4].GetUInt32();
uint32 FloorId = fields[5].GetUInt32();
uint32 unk3 = fields[6].GetUInt32();
uint32 unk4 = fields[7].GetUInt32();
uint32 Priority = fields[6].GetUInt32();
uint32 Flags = fields[7].GetUInt32();
QuestPOIBlobData POI;
POI.BlobIndex = id;
@@ -7800,8 +7800,8 @@ void ObjectMgr::LoadQuestPOI()
POI.MapID = mapId;
POI.WorldMapAreaID = WorldMapAreaId;
POI.Floor = FloorId;
POI.Unk3 = unk3;
POI.Unk4 = unk4;
POI.Priority = Priority;
POI.Flags = Flags;
if (questId < POIs.size() && id < POIs[questId].size())
{
@@ -10174,8 +10174,8 @@ ByteBuffer QuestPOIWrapper::BuildQueryData() const
tempBuffer << uint32(questPOIBlobData.MapID); // mapid
tempBuffer << uint32(questPOIBlobData.WorldMapAreaID); // areaid
tempBuffer << uint32(questPOIBlobData.Floor); // floorid
tempBuffer << uint32(questPOIBlobData.Unk3); // unknown
tempBuffer << uint32(questPOIBlobData.Unk4); // unknown
tempBuffer << uint32(questPOIBlobData.Priority); // priority
tempBuffer << uint32(questPOIBlobData.Flags); // flags
tempBuffer << uint32(questPOIBlobData.QuestPOIBlobPointStats.size()); // POI points count
for (QuestPOIBlobPoint const& questPOIBlobPoint : questPOIBlobData.QuestPOIBlobPointStats)

View File

@@ -822,8 +822,8 @@ struct QuestPOIBlobData
uint32 MapID = 0;
uint32 WorldMapAreaID = 0;
uint32 Floor = 0;
uint32 Unk3 = 0;
uint32 Unk4 = 0;
uint32 Priority = 0;
uint32 Flags = 0;
std::vector<QuestPOIBlobPoint> QuestPOIBlobPointStats;
};