Scripts/LCT: Siamat will now always cast Deflecting Winds

This commit is contained in:
Ovahlord
2018-07-04 18:38:15 +02:00
parent 0a930e239c
commit 8e707981e4

View File

@@ -131,7 +131,7 @@ class boss_siamat : public CreatureScript
Talk(SAY_AGGRO);
_JustEngagedWith();
events.SetPhase(PHASE_1);
events.ScheduleEvent(EVENT_STATIC_SHOCK, 1, 0, PHASE_1);
events.ScheduleEvent(EVENT_STATIC_SHOCK, Milliseconds(1), 0, PHASE_1);
events.ScheduleEvent(EVENT_DEFLECTING_WINDS, Seconds(6), 0, PHASE_1);
events.ScheduleEvent(EVENT_STORM_BOLT, Seconds(1), 0, PHASE_1);
events.ScheduleEvent(EVENT_CLOUD_BURST, Seconds(13), PHASE_1);
@@ -262,7 +262,7 @@ class boss_siamat : public CreatureScript
DoCastAOE(SPELL_STATIC_SHOCK_3);
break;
case EVENT_DEFLECTING_WINDS:
DoCastSelf(SPELL_DEFLECTING_WINDS);
DoCastSelf(SPELL_DEFLECTING_WINDS, true);
break;
case EVENT_STORM_BOLT:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true, 0))