Scripts/Azjol-Nerub: Fixed Gatewatcher pets evading when kill a player

Making Aokromes happy

(cherry picked from commit 58b5ea9f95)
This commit is contained in:
Keader
2019-12-15 12:35:41 -03:00
committed by Shauren
parent 16ddcdfd0a
commit 8ed57e95d5

View File

@@ -350,6 +350,7 @@ struct npc_gatewatcher_petAI : public ScriptedAI
}
_JustEngagedWith();
ScriptedAI::JustEngagedWith(who);
me->SetCombatPulseDelay(5);
}
void SetData(uint32 data, uint32 value) override