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* Added comment in trinitycore.conf concerning PlayerStart.AllSpells only
* working up to TBC classes / races, and the fact that it is the * responsibility of the server admin to populate that table. --HG-- branch : trunk
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@@ -1,7 +1,7 @@
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##########################################
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# Trinity Core worldd configuration file #
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##########################################
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ConfVersion=2009101701
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ConfVersion=2009122101
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###################################################################################################################
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# CONNECTIONS AND DIRECTORIES
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@@ -1858,11 +1858,12 @@ Ra.Secure = 1
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# Players will start with most of the high level reputations that are needed for items, mounts etc.
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# If there are any reputation faction you want to be added, just tell me.
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#
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# PlayerStart.AllSpells
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# If enabled, players will start with all their class spells (not talents). Useful for instant 70 servers.
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# You must import playercreateinfo_spell_custom.sql, it's included in the SQL folder.
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# Default: 0 - off
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# 1 - on
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# PlayerStart.AllSpells
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# If enabled, players will start with all their class spells (not talents). Useful for instant 80 servers.
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# You must populate playercreateinfo_spell_custom table with the spells you want, or this WILL NOT WORK! The table has data for all classes / races up to TBC expansion. Do not enable if you do not know what you are doing!
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# Default: 0 - off
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# 1 - on
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#
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#
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# PlayerStart.MapsExplored
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# Players will start with all maps explored if enabled
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