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Script/Quest: fix and use proper serverside summon spell for quest "Red Snapper - Very Tasty!".
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2
sql/updates/world/3.3.5/2016_09_10_00_world.sql
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2
sql/updates/world/3.3.5/2016_09_10_00_world.sql
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@@ -0,0 +1,2 @@
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--
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UPDATE `spell_dbc` SET `Effect1`=28, `EffectMiscValueB1`=64 WHERE `Id`=29869;
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@@ -1079,7 +1079,7 @@ enum RedSnapperVeryTasty
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{
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ITEM_RED_SNAPPER = 23614,
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SPELL_CAST_NET = 29866,
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NPC_ANGRY_MURLOC = 17102
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SPELL_FISHED_UP_MURLOC = 29869
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};
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class spell_q9452_cast_net: public SpellScriptLoader
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@@ -1102,8 +1102,7 @@ class spell_q9452_cast_net: public SpellScriptLoader
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if (roll_chance_i(66))
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caster->AddItem(ITEM_RED_SNAPPER, 1);
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else
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if (Creature* murloc = caster->SummonCreature(NPC_ANGRY_MURLOC, caster->GetPositionX()+5, caster->GetPositionY()+5, caster->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, MINUTE * IN_MILLISECONDS))
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murloc->AI()->AttackStart(caster);
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caster->CastSpell(caster, SPELL_FISHED_UP_MURLOC, true);
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}
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void HandleActiveObject(SpellEffIndex effIndex)
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