Core/Spells: fixed a typo in Atonement's spell script that was added when porting the CastSpell unclusterfucking

This commit is contained in:
Ovahlord
2022-03-17 22:41:58 +01:00
parent 77db3bf2df
commit 9c88c6ea91

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@@ -1592,7 +1592,7 @@ class spell_pri_atonement : public AuraScript
if (target->GetCombatReach() >= 15.0f)
caster->CastSpell(target, SPELL_PRIEST_ATONEMENT_TRIGGERED_LARGE, CastSpellExtraArgs(aurEff).AddSpellBP0(bp).AddSpellMod(SPELLVALUE_RADIUS_MOD, int32(target->GetCombatReach() + 15.0f) * 100));
else
caster->CastSpell(target, SPELL_PRIEST_ATONEMENT_TRIGGERED_DEFAULT, CastSpellExtraArgs(aurEff).AddSpellBP0(SPELLVALUE_BASE_POINT0));
caster->CastSpell(target, SPELL_PRIEST_ATONEMENT_TRIGGERED_DEFAULT, CastSpellExtraArgs(aurEff).AddSpellBP0(bp));
}
void Register() override