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Core/Build: Fixed build
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@@ -1147,7 +1147,7 @@ class ObjectMgr
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static PetNameInvalidReason CheckPetName(std::string const& name);
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static bool IsValidCharterName(std::string const& name);
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static bool CheckDeclinedNames(std::wstring w_ownname, DeclinedName const& names);
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static bool CheckDeclinedNames(const std::wstring& w_ownname, DeclinedName const& names);
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GameTele const* GetGameTele(uint32 id) const
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{
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@@ -228,7 +228,7 @@ class LootTemplate
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void AddEntry(LootStoreItem* item);
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// Rolls for every item in the template and adds the rolled items the the loot
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void Process(Loot& loot, bool rate, uint16 lootMode, uint8 groupId = 0) const;
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void CopyConditions(ConditionList conditions);
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void CopyConditions(const ConditionList& conditions);
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void CopyConditions(LootItem* li) const;
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// True if template includes at least 1 quest drop entry
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