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typo fix
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@@ -1605,7 +1605,7 @@ LfgLockMap const LFGMgr::GetLockedDungeons(ObjectGuid guid)
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else if (DisableMgr::IsDisabledFor(DISABLE_TYPE_MAP, dungeon->map, player))
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lockStatus = LFG_LOCKSTATUS_RAID_LOCKED;
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else if (DisableMgr::IsDisabledFor(DISABLE_TYPE_LFG_MAP, dungeon->map, player))
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lockData = LFG_LOCKSTATUS_RAID_LOCKED;
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lockStatus = LFG_LOCKSTATUS_RAID_LOCKED;
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else if (dungeon->difficulty > DUNGEON_DIFFICULTY_NORMAL && player->GetBoundInstance(dungeon->map, Difficulty(dungeon->difficulty)))
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lockStatus = LFG_LOCKSTATUS_RAID_LOCKED;
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else if (dungeon->minlevel > level)
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