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no idea what happened there (4a219ed follow-up)
(cherry picked from commit b159921099)
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@@ -805,7 +805,7 @@ void Creature::Update(uint32 diff)
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if (_spellFocusInfo.delay <= diff)
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ReacquireSpellFocusTarget();
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else
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_spellFocusInfo.delay -= 0;
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_spellFocusInfo.delay -= diff;
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}
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// periodic check to see if the creature has passed an evade boundary
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