Compile fix... another one... some day i will learn to wait to some c++ guys to help with 3.3.5a or 6.x to 4.3.4 c++ ports

This commit is contained in:
Aokromes
2016-07-16 21:57:59 +02:00
parent a6aac4d6b5
commit a93cc14c69

View File

@@ -238,6 +238,8 @@ class Battlefield : public ZoneScript
/// Return true if battle is start, false if battle is not started
bool IsWarTime() const { return m_isActive; }
int8 GetState() const { return m_isActive ? BATTLEFIELD_IN_PROGRESS : (m_Timer <= m_StartGroupingTimer ? BATTLEFIELD_WARMUP : BATTLEFIELD_INACTIVE); }
/// Enable or Disable battlefield
void ToggleBattlefield(bool enable) { m_IsEnabled = enable; }
/// Return if battlefield is enable