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Core/Misc: missing changes
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@@ -55,7 +55,8 @@ char const* ConditionMgr::StaticSourceTypeData[CONDITION_SOURCE_TYPE_MAX] =
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"SmartScript",
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"Npc Vendor",
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"Spell Proc",
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"Phase Def"
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"Terrain Swap",
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"Phase"
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};
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ConditionMgr::ConditionTypeInfo const ConditionMgr::StaticConditionTypeData[CONDITION_MAX] =
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@@ -100,7 +101,8 @@ ConditionMgr::ConditionTypeInfo const ConditionMgr::StaticConditionTypeData[COND
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{ "Health Value", true, true, false },
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{ "Health Pct", true, true, false },
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{ "Realm Achievement", true, false, false },
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{ "In Water", false, false, false }
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{ "In Water", false, false, false },
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{ "Terrain Swap", true, false, false }
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};
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// Checks if object meets the condition
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